I assume you're replying to my comment which is in the other zone? I have the game on the Xbox 360, but the fact that Terminal Reality acted in such a odd unprofessional manner during development only to have this happen is inexcusable. I don't care about the technical superiority of one title over the other, I'm more pissed about the way Terminal Reality handled PR during development.
People are blaming the devs because of all the crap they spewed during the development process.
http://www.vg247.com/2008/0...
Look at how much he is praising the PS3 over the 360, you would consider all that would have meant better or equal for PS3 owners in the end. Not to mention he go...
Atari and the Ghostbusters cast deserve the money, the problem is douchey developers who were extremely co*ky and unprofessional during the development process will also be getting a piece! =/
Really? I thought it was just a HD trailer? I couldn't find any source stating it was the movie, unless it was a collectors edition?
Terminal Reality should apologize to the gaming community, telling them the 360 basically sucks and the PS3 is the end all be all, not even knowing the specifications of the consoles that they were developing the game for! And then they come out with this...
They also said the PS3 limited them with RAM, your point?
Jim Sterling was behind this review? No thank you! Remember his Halo Wars review? He played 3 levels which included the tutorial and was REALLY harsh on the game. Pathetic excuse for a "reviewer" he is.
Unfortunately yes, people are claiming Lair was the game that really destroyed them, how true that is, I don't know.
I think it would have been negative if it was one middle finger, but I like the thing Valve did with the L4D boxart, seems kinda cool.
In my eyes the Contra map really stands out.
The remnants of Factor 5 should make it, they have a office in Germany right? This project could bring them back or potentially make things better.
Nintendo, finance this!
GTA did London LONG before The Getaway did dude, they can rightfully go back and not be called a "copy cat". If you want to go by that logic then Yakuza did Japan.
The main character reminds me a lot of the Max Payne 3 model as well as some Ethan Thomas from Condemned 2. I have faith, they were really boned before having to switch to UE3 before during development, not to mention finding out some of their tech wouldn't work so nicely with it. Now that they have some experience with the engine they should be able to do some amazing stuff with it.
This game looks really cool, can't wait to see more of it!
The pinnacle of DSiWare unfortunately, :(
I personally don't see OnLive technology making any sort of a big presence in gaming, I think it will remain a niche thing if anything. Their are so many things that can go wrong, not to mention it will take years to properly roll out over lets say North America.
How about the fact that he called the Xbox 360's 3 cores processors and then to further make his point he said "7 is obviously better then 3" when the way they each handle work is different. I wonder how on earth that guy got his job...
Those guys that did the Halo theme recreation during E3 2007 I believe were pretty good.
Good points, I believe their is still a niche yet viable market for dual stick shooters in North America and Europe. Not sure about Japan, isn't it still pretty popular there?
Xbox Originals has turned into Games on Demand, if you check the web marketplace Xbox Originals tab has been removed and replaced with Games on Demand. When you click on the GOD tab it is full of Xbox Originals titles.
Will Xbox 1 titles still be released afterwards? No clue!