As far I know those are the only two platforms, but it'd be great to see the game make its way onto the Xbox One as well.
Evidently it's getting plenty. :D
Yep. Great games all around.
It's been a long wait. Happy to see the spiritual successor to Skullmonkeys has finally seen the light of day.
Nice list! I haven't actually been excited for a Halo game in years, but Guardians has my attention.
I was thinking of that piece as soon as I read the headline. Pachter is a swell guy, but he's wildly inconsistent. I take everything he says with a grain of salt.
They've been acquiring stuff non-stop these days. I'm happy to see them giving long-dormant series new life.
Nice review. I was starting to think we might've been the only publication who enjoyed the game as much as you guys did.
Look awesome. I'd be all over this.
Really wishing we requested code for this.
Looks awesome!
I hear you. While the initial reveal footage didn't quite do it for me, every piece of footage I've seen since then has the wasteland calling my name. I can't wait!
@3-4-5 It's hard to argue with the value for your money. You can spend hundreds of hours in the item world and not even touch the main storyline.
The demo released September 2nd North America. The game launches on October 6.
You have no idea. :D It was hard putting it down to put this piece up.
Probably have to wait for PSN to update in your area.
It says so right in the article's description.
Godspeed, soldier.
Seriously. The cel-shaded models look phenomenal.
I doubt that, as it happens in a rather close proximity to the player character. Many 3DS games have pushed considerably more polygons without the need to make similar concessions. I understand where you're coming from? But in execution it seems like a conscious artisic decision.