The last one is CGI lol.
@Nerdmaster:
Paper Mario is good in its own way but it is a fairly substantial dumb down compared to Mario RPG. It is more linear and you do not have as much control over character development. The storys in the Paper Mario games have also all been inferior to the story in Mario RPG. They are alot closer to traditional Mario games vs Mario RPG which had a distinct Final Fantasy feel.
It is a sim. It is suppose to be realistic. Having the speedo show 200mph while moving at the visual equivalent of 350mph like in Driveclub, is not realistic.
Graphics are irrelivant, gameplay is what matters. I would rather have the visual clarity of 1080p and the performance of 60fps over pointless graphical detail.
@Vallencer:
Graphical detail isn't needed for a game to be vibrant, that is all about artistic style. Just make the game cell shaded and use lots of bright over saturated colors.
IMO if a consoles video chip is capable of 1080p output and a game doesn't run 1080p/60 then the developers are doing things wrong. Resolution and frame rate should always be prioritized over graphical detail. If the game isn't able to run 1080p/60 then the devs are putting in more graphical detail than the system is practically capable of.
@TheCommentator:
I have not played GT6 or Forza 5 yet so i cannot compare them, but i own all the past GT and Forza games and Forza has always been the "on ice" racer. There has never been any feeling of weight to cars in Forza, it is like driving a hovercraft. The reason your neon takes corners faster is probably due to the fact it is shorter in length and weighs less than half as much. Good suspension only takes you so far before physics fight back. Also what tire...
There are several things that are killing the Vita. For me personally it is a lack of games that i am interested in. Release a handful of decent JRPGs starting with a remaster of Crisis Core and i know alot of people that will be on it like the proverbial fly on $#!t.
It could be the specific wavelength of the light effecting the laser sensor in the disk tray and causing a read error that auto ejects the disk. Try laying the PS4 flat and holding the light directly above the disk drive so that the light cannot get into the tray opening. See if it still ejects. If it does then it is most likely static discharge (ESD) as mentioned by masterfox.
"Never played" with one problem. Almost everyone who is a fan of JRPGs has played it.
HL2: Ep3 needs to happen. Ep2 ended at a cliffhanger.
Forget that cheap knockoff, mine has painite embedded into solid rhodium.
Robs McDonalds... ROFL what a retard.
That is because Driveclubs "sense of speed" is completely unrealistic. 200mph in Driveclub is about equal to 350mph irl. The handling is also very arcady in comparison to PCars which allows the cars to corner at much higher speeds. If you tried that irl, you would go straight into a wall.
I am not wrong about the lighting. Compare the reflections on vehicles/puddles and the shadows on the ground behind the cars. PCars lighting is much more dynamic and accurate.
Driveclub has more detailed background environments and arguably better weather but PCars has much more detailed vehicles, especially interiors. More detailed tracks, better lighting with much more detailed reflections, has much better driving physics which requires more CPU time, supports 32 cars on track at once vs 16, and runs at 60fps.
Well given the advertised-actual specs on the GTX 970, a more accurate analogy would be a car advertising 500hp and you end up getting about 440hp. Which is actually done often in the auto industry. Cars are advertised using BHP (Brake Horse Power) meaning the total power the engine can generate. You never get anywhere near that to the wheels though. Also according to Nvidia, this seems to be a driver issue not a hardware one. It could very well be fixed soon and is not technically false adve...
That is marketing BS. It will not provide anywhere near that in actual testing.
If it is a classic game that people have actually been asking for a remake/remaster of, then so be it. The problem is all these so called "Definitive Edition" releases of games that are only one gen old and were never that good to begin with. There is even a definitive edition of DMC coming out in march, and everyone hated that game. It is turning into a blind cash grab.
Yes, that is obvious and it changes nothing. Resolution has nothing to do with graphics. It simply cleans up the image to better show what is already there.
A port by definition has no major changes. It is just a recode of a game to make it work on a different platform. A remaster has to have visual enhancements. PC games are not remasters as the higher resolutions already exist in the original code. When a game is developed for any platform, it is created on a Windows based ...
Coded Arms: Assault
Punched "down" the hole? How does that even work? Do you flip the person upside down first?