where do you get your information from. you know nothing of what you are talking about. the edram is godsend not a problem, the fact that the ps3 has split 512mb memory is a bigger problem, and the 360 has already been prove to have a massive bandwidth advantage. Please if you may supply some proof of what you are sayin, i'll supply mines, it's only fair since you keep posting this nonsense up and down this forum.
I said it before, but sony does not need any fake help from fanb...
this is not news, but since we are on the topic, who wants a ten year old system, No one wants a ten year old PC. PC's have almost caught up with the 360 and PS3, why would i want it to last more than 5-6 years. I don't want some outdated system. That's like saying that serious gamers right now want a PS2 more than any other console. I used to have PC envy when they were coming out with games like HalfLife 2 and such, and all i had was my XBox (original). They tried to put it on there but it ...
just because he prefers the XBox360 doesn't mean he can't post something like this. They both look identical. He said nothing, and here you go bashing him, for what? You don't even make any sense. It was a great comparison vid, one of the best i've seen.
first off both camera angles are slightly different, so you can not sit there and talk about different ground textures when they are at different ranges, so hence varying detail (stupid), then you want to talk about lighting and particle affects, whoah really (what particle affects?). And then lighting, ummm, different camera distances mean different contact with light and at a different observable angle.
Man yall really try hard to see things that aren't there, and then you ta...
you know nothing about the AI in gt5p. Only what the tell you. Any Improvement of AI over the previous installments of Gran Turismo is most welcome. But until we see some gameplay videos that show what the AI can do without it being scripted, you can't say anything about the AI.
Not to get off topic, but Forza has truly impressive AI, if you don't believe me check it out. The AI each have different personalities, some are more aggressive, so if you bump them be sure to know tha...
No one in their comments before you made any flamebait claims, but here you go. That is really sad. The guy below you might be right, you probably do have an obsession with TheMart. I mean be appreciative of the fact that PES:08 runs well and sounds like it's gonna be a good offering to these respective console. But no, you fanboys can't just be happy, you need to turn your positive into a negative for the competition, another validating your purchase scream. Just stop it and game on. Are you...
i don't get it, if some people aren't even interested in the game, why come to the comments on it and just start disagreeing with every positive comment about the game. That is really childish. I'm starting to wish this site had an age limit. These fanboys are getting to be very irritating. But it is really sad though, and truly pathetic.
Anyway the game looks awesome, people don't realize how good the graphics are and the attention to detail Bungie does. A lot of it is because...
The builds are at two different levels in development. Even for the people saying that the 360 version is better, they are at two different build levels. The developers said that both games are going to be identical (does anyone know what identical means). The second picture you can see added detail to the ps3 shot vs. the 360 shot. I'm sorry but the developers are not known for lying so all these sony supporter groups all you are doing is hurting this site, and it shows that you have no fait...
if you don't believe, here's why.... and if you disagree, please support your disagree with a valid REBUTTAL.
since you want to talk about speed here is info on the daughter di on the 360 which helps with rendering...
In order for this to be possible developers would need to setup their rendering engine to take advantage of both the EDRAM and the available onboard 3D logic. If anyone is confused why the 32GB/s is being multiplied by 8 its because once data trave...
But.... since you want to talk about speed here is info on the daughter di on the 360 which helps with rendering...
In order for this to be possible developers would need to setup their rendering engine to take advantage of both the EDRAM and the available onboard 3D logic. If anyone is confused why the 32GB/s is being multiplied by 8 its because once data travels over the 32GB/s bus it is able to be processed 8 times by the EDRAM logic to the EDRAM memory at a rate of 256GB/s ...
the 360 has a unified ram architecture meaning that there is no partition (hence no cpu side or gpu side of ram (UNIFIED!!)) man i usually give you more credit than that. the ps3 can access ram faster but think about it, if you have a ram heavy game than you will eventually hit a lot of bottlenecks (duh) no matter how fast since they will always have to go through routines to access more ram if needed. Unified means everyone is grabbing what they need without the extra steps to ask for permis...
Yeah the ps3 has more teraflops than the 360, but the 360 has far more bandwidth than the ps3. Hence one of the reasons why they have a more stable framerate consistently.
But a little hint, the ps2 could do more teraflops then the original xbox, but who had better ai? Oh you didn't know that, well now you know. Please make sure you know what you are talking about next time o.k. and make sure you spelled it right also, that's kinda embarrassing.
i saw the demonstration too you know. I saw nothing special about the ai. well the demonstration didn't need to show anything special since the game is about stealth. And they weren't alerted in the demo. So where do you have information on the ai that i don't or are you just talking about how you envision mgs4. Right now it looks like a next gen copy of mgs3. There have been marginal improvements in the concept and flow of the game. pause menu controls. absurd amount of weapons carrying abil...
let's see the controls are not intuitive at all, did you see the demonstration. and then there is the lack of realism, how many weapons did he have on his person? (yeah right) then there was the barrel trick, wow he can do magic. instead of taking one of the barrels in front of him, he magically pulled one out of thin air. all the animations looked stiff. I'm glad this is just an early build that they were demoing. all the pause menu-ing that he had to do to just switch weapons or camo needs ...
How can you disagree with that comment? Please enlighten me on how PSN has more content then XBox live and i'll retract my statement. I wish all the kids would just stay off this site. Kids don't have rational thought, they can only make biased decisions that only benefit themselves. They don't realize the negative affect their behavior might have on others. I.E. making this site sometimes frustrating to come to. It's sad, really sad when you can't acknowledge someone even if you disagree wit...
MGS4 looks pretty but look at the stiff movements, the menu pop ups for everything. it's not intuitive at all. And then you have to look at the fact that instead of picking up a barrel and putting it on, one magically appeared, and then magically disappeared. that is not innovative at all. MGS4 has a lot to work out before it can be said to be a great and innovative game.
Call of Duty 4 is running at a constant 60fps, that's why the animations look more lifelike. Plus KZ2 still has to work on their textures and bump/normal mapping. They both look amazing but, i'm going to give the edge to CoD4. The shadows were awesome in the sequence when he waited for his partner to move position, that was hot! And a lot was going on in CoD4 during the helicopter crashing sequence (i.e. the smoke plumes and fire). KZ2 has some big time competition, but it does look more gori...
I don't get it, we as gamers should be more mature than this. Dancing around the problems of another console is childish and stupid. So let's say sony fanboys, what happens if Microsoft bows out or even Nintendo, and all your left with is sony. You'll get the same syndrome as what EA did. That in no way is a positive for gaming. Diversity is what breeds advancement in technology and creativity. You should be happy for the competition. If not for it, Sony might not have tried so hard. We as ga...
the graphics look great, master chief looks self shadowed, the water looked amazing, the particle affects look amazing, the normal mapping and bump mapping look awesome, especially with the AA doing its thing. Halo 3 looks very polished and it looks to me better than KZ2.
I saw the trailer for KZ2, and got less impressed when i saw the comparo to E3-05's. I then started to notice how fake the characters clothing looked. The textures looked flat and unnatural they weren't even f...
what are u talkin about? when have i ever said that i was part of the industry. and like you are implying just because you have some background, does that mean you are proficient with these two new pieces of hardware (let me answer that, NO!). If so, then you need to start developing games for these two systems. Whose the moron, now.
Thanks to the efficiency of the 360 GPU’s unified shader architecture and this 10MB of EDRAM the GPU is able to achieve 4XFSAA at no performance c...