RPG's easily, but to specify I'd say I like Fantasy RPG's the most. Creating my own character, going into a world filled with monsters and villains, playing trough an amazing story. Why I added Fantasy, is that I prefer those storylines that involve magic of some kind. I use magic as a broad concept though, I consider the Force in Star Wars magic, bending in Avatar or biotics in Mass Effect. So if there's anything like that with a bit of mysticism, then it's my kinda RPG. ...
I hate microtransactions, and even those where it's claimed to be "only cosmetic". Because even in those cases it usually ends up with making the included content to look boring and plain, while the ones that cost extra are the cool ones that everyone eventually wants.
You can do that trough the app tho
This is a pretty minor thing, but Mirrors! Why can't I see my character's reflection in various games??? Okay, okay, I know it's something that's really difficult to make work. I don't know the details but apparently making reflections of a playable character is near impossible, mostly because of how light in a video game works, but that would still be a cool detail if someone made it work!
@SPEAKxTHExTRUTH I bought the version of Destiny 2 that came with the year 1 expansions, and was gravely let down. I was considering buying Forsaken, but only if the dlc turned out to be better than year 1, which it seems is not the case. I don't doubt forsaken is good, but if the follow up on year 2 is just a grindfest, then I'm tapping out.
Don't get me wrong, I loved Destiny, and I've played a shitton, but it's just drifting away from my interests, s...
Same, I remembered how dissapointed I was in Osiris, and Warmind was even worse, so decided to skip Forsaken as a whole. Iv'e played Destiny since day one, and kept hoping they would turn things around, but I think I'm done throwing money at them. I mean Anthem is right around the corner so might as well wait for that for now.
Probably as in why would you need download links?
Combining storytelling into gameplay. For me it feels like games used to be very separately gameplay and cutscenes, where now more and more they get meshed together. God of War for example was one single hybrid of cutscene and gameplay, and I think (storybased) games are going more and more towards making a seamless experience like that.
I would have to give Assassin's Creed Unity, Syndicate and Origins a shared spot for worst game. I think Unity was the first sign for me that the series had drifted from what I liked about in AC, I didn't feel like the story had any weight anymore, and I was just going trough the game to reach the end. To be honest though, I never finished Unity and Origins, I made it about halfway (I think) before I got bored. The only reason I finished Syndicate was because I forced my way trough it...
Kingdom Hearts. It was my first PS2 game, and for the first few weeks, I didn't have a memory card and I remember playing the beginning over and over and over, without getting bored of it. I usually made it all the way to Deep Jungle (Tarzan world) before I inevitably had to give up and turn off the console for the night. I thought the game was massive on that scale already (Deep Jungle was the last world in the first area of 4 worlds), I can't describe my feeling when I finally had a...
Note to self: try to finish Inquisition before you get hyped about Dragon Age 4...
"Why we had to give it 95%"
Was Bethesda holding a gun to your head?
For once there is actually a happy ending :)
https://www.reddit.com/r/PS...
Especially considering the amount of negativity they had to face in the beginning, takes some pretty damn strong resolve and faith in your product to keep pushing trough like this, and I'm happy they didn't give up
I think they have multiple features under work simultaneously, and the survey was more of a way for them to determine what they should wrap up first for release, as in what the community wants most for now. And seeing how these updates are free, having a constant stream of new stuff is more than welcome :)
Apparently US only? :/
Actually, this is enough of a review for me. If the game is still too unstable to even be properly reviewed, then it is most definitely not worth my money.
Another "article" that you have to click your way trough... Let me save your time, I give you the arguments, plus my thought on said arguments:
1) Portable Diablo (if you can afford a good enough phone performance- and batterywise...)
2) Largest Diablo Multiplayer Experience (I guess bigger parties?)
3) More Lore and Character Interactions (The ones who care about lore are probably not going to consider this game canon)
4) Streamlined Ga...
@Smitty2020 Nope, I cannot, it's not available for download anymore
I would like to see fantasy rpg's evolve in a way that would focus on both visuals and the actual story. It seems that in many cases these days it's a choice between the two (look at Dragon Age Origins vs Inquisition). Also, make the worlds more interactive, make your choices really have an impact.