Boy I hope they localize this at some point.
A well-deserved score. The game might lack in finesse (greatly), but the abundant charm of the world makes up any of the many flaws. I love the aircraft in the pic too.
People are idiots. What more proof do you need? We all have our faults. In this case it was a huge case of naivety.
I approve of this message.
Damn, you loved this game even more than I did. It is a fighter elite though, no doubt there. Kudos.
It's called a spreadsheet and has been used by individuals such as any clerk (the scribe kind, not the Kevin Smith kind) since the industrial revolution. And now, it's only 1 save button away. If I had my credit details on there, I'd be blocking them stuffs right now. Better safe than sorry.
I assure it's the video, as I recorded that one personally and my Pc was dying at the time. The game with a standard rig should run this swimmingly with very decent to great graphical vision.
Pure and utter genius. This is written gold, sir! Kudos!
It's strange how very varied the review scores for this game have come in throughout the months. A severe case of love it or hate it, but I've seen good arguments for both sides of the spectrum.
Nice trolling review. I hardly felt the omnipresence of micro-transactions. But then again, I rarely complain over it, as P4F and Heroes both offered a full game experience without them, unlike say Magic The Gathering Tactics. I also got to experience different weapon choices through just playing, without paying, though I did play extensively.
The graphical issue is a detail, but to each their own on that part. If you feel it's worth denoting, I can't really disagre...
Quirky game, I gave it about the same. Not AS good as I had hoped, but certainly a simple yet entertaining product. Sanuk Games knows the craft of these small, simple titles well.
But that's what I'm saying. Which Rush 'N Attack game was released in 1993-94 (SNES era) that I'm unaware of then? The original was released in 1985-86 (NES era) and MIA is the only follow-up I know of.
That's what I thought at first as well, but it was a 1991 game at the verge of the SNES era, so a lot of experience was already available for the 8-bit platform.
I read the review and I couldn't disagree more. My experience was almost the direct opposite of what you experienced, with great controls, visuals, combat and an AI you can easily outsmart. I also don't know where the 17 years reference is from, as the latest arcade release was MIA, released in 1989. I did however play the XBLA version, but I can't for the life of me envision there would be such a vast world of difference.
Pro-tip: Watch this with sound muted until the guy turns the microwave on.
But if that's what he's trying to say, why say it at all then? 3DS isn't a phone at all, so it's not an option when considering one. Seems pointless to me.
I like the term 'timed exclusive' because it means it's not exclusive at all, still for promotional reasons it's pegged as such. Now, in the case of Castle Crashers, PVZ and such where it takes years to reach the platform, I could see the issue. But hopefully it will only be a few months until it releases on PC (Steam?), as the developers stated so themselves. Then it's just a matter of exerting some patience.
We contacted Southpeak and we might have a sparkle of hope on this one! Fingers crossed!
Blizzard themselves noted that they'd indeed would like to revive it (as linked in the article to one of many coverages), but given the circumstance, it's unlikely (WoW ongoing success, Starcraft II continued dev, Diablo III, Titan dev). But yes, it's not yet on a cancel list. The Joystiq article (which I also read) was just as speculative as the others, maybe more so towards a cancellation than anything. I appreciate your devotion for the iteration though; it means people still c...
Coincidentally it is also one of my favorites, certainly in terms of a compelling story. High fives!