How's basic English going, you obvious r*tard? lol
Also, your mother and sister seem to enjoy my "puberty" quite a lot. Your sissy father watched.
Have a nice day!
Because you touch yourself at night.
Yes, that's all there is. In fact, send me your copy as the only thing you can do with it is play the 2-3hr game and nothing else.
It definitely isn't an awesome game engine in and of itself. Go ahead, send me your copy.
I only have one Move controller from when I bought my PS3 bundle that came with one. I don't own a PS4 Camera either so I was going to wait a bit before grabbing Dreams but, man, I'll probably just bite that bullet and get it on the official launch.
Because you'll buy it
lolok
The game just had everything. It was visually pretty par for that generation but fat above that in terms of details and extras. The sheer size of the map was one thing but then it had, what, a dozen fully stocked radio stations?! The amount of music and vocal skits/shows alone were insane.
It was just peak Rockstar. Terrific story, protagonist, locations, backdrop, etc. They've yet to beat it.
No. Next question.
LOL total fn loser. Dude sucks.
There is a pretty popular YouTube creator named Crowbcat. Find his video on this game to see exactly how and why it failed.
Cliff is a tryhard dork and he hit ONCE with Gears. That's it. He's not a genius or creator even worth respecting beyond generally being able to develop a game.
The game sucked, was released in a crowded market and his marketing for it was cringe af.
Agree. First few times it's cool but it should have been turned off after those in the actual game.
DS has too many prompts as is and a clean screen needed to be an option from day 1. The player gets it all by hour 20.
Stunned they haven't already remade every fn MGS title, almost every Castlevania and a dozen more old but popular IPs they own.
Especially MGS, though. To make a MGS3 pachinko and not spend a few more million on an actual game they know would sell like crazy is, well, crazy.
It's a gold mine so maybe they're holding them back for if/when they find themselves in real financial trouble.
Absolutely agree. I kinda hoped that's what DS was going to be. Not anything like PT necessarily but much more horror oriented.
@AK91
@Muzikguy
Solid replies and don't disagree with much of anything.
Muzikguy, I actually pay attention as much as I do *because* of how much I love Kojima. Otherwise I just enjoy a game for what it is but his stuff has always blown me away so I like to dive in a bit more.
MGS1 literally changed my life.
AK91, oddly enough I get into the political intrigue and alternate history stuff of MGS. I don't mind con...
Same. Bummed me out when I read it correctly haha
Those all look pretty lame, tbh. Glad they chose the model they did out of all of them. None of them really remind me of anything but anime-types, tall and thin.
I wouldn't mind a more clown-like facial design like Phoenix's. I also think going for a more Ledger look of thinning, wispy hair and a slightly stickier build would be neat.
It made sense and was fairly straightforward but still the weakest part of the game, IMO, and I like the game a lot.
It's just full of a lot of concepts and terminology that he clearly thought of over a long period of time and then shoehorned in.
People disagree but I think it's obvious that Kojima took many ideas and terms from music he liked (so much that he used the songs in the game). For instance, to call an affliction "DOOMS" when ...
Very possible and I hope so. As much as I liked Death Stranding I wanted it to have more horror elements.
Also, he has posted a few vague things regarding Ape Escape and I guess a new one is either confirmed or all but confirmed already (don't recall which but it seemed like common knowledge as far as a year ago).
What he has to do with it, I'm not sure...so I'll guess and hope that it's a new horror game.
It's been a bit of an open secret that it's being shown in early February.
Games? No idea. May or may not be true.
Right. I would sometimes switch between roads and zips after zips became a bit too easy/boring. Then switch back when driving became boring and so on.
I had to go delete a bunch of my early zips (right near Mama) because I didn't factor bandwidth and I had them EVERYWHERE near that waterfall. Just wasteful haha.
Once I crossed the mountain I realized that my entire system was boned and I basically rebuilt it from scratch.
Hint: USE MOU...
Can't wait to grab this but I'll need to grab another Move controller and PS Camera to go with it. I assume I'll prefer that over the controller just for fine detail.