Diablo II Ressurected isn't even being made by Blizzard. It is being developed by Vicarious Visions under the Blizzard name. The team behind the Crash Bandicoot Nsane trilogy.
In the western release you played as the father of Yonah. In the japanese release you played as the brother. It was a localization thing.
The remaster is following the original japanese version.
This article is about 7 years late...
As a massive fan I would like to get super hyped for an MGS1 remake, but I'm not sure if it would be possible to recreate the magic that is MGS1. It's just greater than the sum of its parts, and it is that soul and atmosphere of the older versions that remakes in general have missed the most.
The Twin Snakes wasn't even close to matching the voice acting performances, and it was recorded just a few years later with all of the same cast and the same voice directo...
This is a remaster of a game from 2010, not a new sequel to Automata.
MGS3 released about 3 years earlier, and on a different generation of consoles, so no... Not around the same time at all.
MGS4 however released the year after Uncharted.
First time I hear about that rumor. The rumor is that Microsoft will publish Kojima's next game. Nothing to do with MGS.
It should always depend on the game. Some games are meant to be challenging experiences, and they would lose something important if they had an easy mode. Other games it doesn't matter at all.
I don't know why the souls games are always in the center of this debate. The souls games are not hard. Not even a little. So many games are harder than them. You can call for help, you can grind levels, so many things you can do to get past the challenging sections in souls g...
PS4 controller works just fine with mine.
I would give this game a proper chance if it didn't have 22khz audio at 70kbps... I just can't stand that.
Uh... No. No it isn't.
It's just how the files are packaged. It doesn't mean anything.
I didn't pre-order myself. I never do, and I haven't bought the game yet (and probably never will after all of this). But CDPR strategically manipulated the whole release situation to make sure reviews were as good as possible. And then they apparently "feel sorry" about it. And now they are pretending they didn't "look hard enough". Seriously?
Would have been better if they had just kept their mouths shut, instead of these moronic statement...
Both their worthless, idiotic apology, and now this statement right here has made me lose any sort of respect I had for CDPR. They really think their consumers are stupid.
It hits 15fps in the open world more often than it hits 30 while being below 720p. It's terrible.
Their frame rate could be limited due to CPU usage, or memory bandwith for example, and then lowering resolution wouldn't make a difference.
With that said, just because 4k/30 is confirmed, that doesn't mean that there won't be a performance mode setting.
Just because it runs 30fps with RT doesn't mean it automatically runs at 60 if they disable RT. Other things can be bottlenecking it to a lower framerate than just the RT effects.
Mostly the same, but possibly more stable frame rates. The PS3 was quite majorly bottlenecked by having very little RAM and the GPU was not the greatest.
The Cell's theoretical performance is indeed higher than that of the PS4/Xbox One, however it would not outperform everything on the current market. A modern Intel or AMD CPU will run circles around it. But for its time it was definitely a fantastic piece of hardware.
I remember seeing a kickstarter pitch for this back in 2014ish. Surprised it's even still alive