Yes, that annoyed me as well. I very rarely have a convenient opportunity to watch a video, but I can read all day, every day. I prefer when I can read the article/interview/whatever.
This tiled resources talk is mostly ridiculous. You're not fitting 6GB of texture into 32MB of RAM. You're fitting various smaller portions of a larger 6GB texture into 32MB of RAM. That's approximately 0.5% of the larger texture. What it enables you to do is essentially put a huge number of smaller textures, or one very big texture, into a single texture resource, then just use portions of that single resource at a time. The alternative is to have individual resources for ea...
Did it ever occur to anyone who goes on and on about the Xbox One's games library that Microsoft moved a bunch of their developments from 360 to One to pad out the launch window? Meanwhile, Sony has shown continued strong support for the PS3? The reason the One has a couple extra exclusives is because the 360 has been abandoned by Microsoft. There are exactly 3 disc-based retail games that Microsoft has released (or will release) in 2013 for the Xbox 360: Gears of War Judgment, Zoo Tyco...
Actual, Mark Cerny has spent much of his career in Japan. He moved there in the early 90's to work with Sega. He is working there now on Knack, as the director on a game developed at Sony Japan Studio. The president of the Academy of Interactive Arts and Sciences had this to say about him:
"He is a diversely accomplished game designer, producer, programmer and technologist, fluent in Japanese and one of the foremost Western experts on the Japanese game market.&quo...
In 1981 a copy of Asteroids for the Atari 2600 was about 30 bucks, new. But when you consider inflation, 30 dollars is equivalent to about 80 dollars today. So if you really think about, games are actually about as inexpensive right now as they have ever been. That $50 they charged for a game in 2000 after the PS2 came out, is worth nearly $70 in today's dollars.
The terms 1080p, 900p, 720p, etc. only apply when the aspect ratio is 16:9. So 1920x1080 is 1080p because it has a vertical resolution of 1080 pixels while having an aspect ratio of 16:9. Similarly, 900p means 900 pixels vertical resolution with a 16:9 aspect ratio, which therefore means it must have a 1600 pixel horizontal resolution (16:9 = 1.778 multiplier on the vertical resolution, so 900x1.778 = 1600). If the aspect ratio isn't 16:9, then technically it isn't ANY kind of ???p...
29. Got my PS1 in 1996, first games were Crash Bandicoot and Legacy of Kain.
@pixelsword:
But in all fairness to the author, the Lions do have the fewest wins in the NFL since Sanders retired!
4640d ago 2 agree1 disagreeView comment
What worries ME about all of this is that you might not actually have a choice. Sometimes it's just part of the Agreement that you HAVE TO Agree to in order to even use the service at all. This COULD be a situation like that. I'll hold off judgment of course until I've seen what it's really like, but I still won't buy an Xbox One until I know that I can really opt out and that this isn't just a PR-spin version of reality ("only if you choose to let us", wh...
The problem is the score at the end. It serves literally no purpose. The write-up was excellent. It told me what was new to the series, what hasn't changed, it told me everything I need to know in order to make an informed decision whether or not this game is for me. That's what a review should do. But what is the point of assigning it an arbitrary score at the end? There is room for opinion in the text, because I can disagree with that opinion while I'm reading it and know ...
50 hours is a rate of under 300 kb/s. If you think PSN downloads are that slow, I don't what to tell you other than maybe it's where you live, or you're just trolling. I get 1.5 MB/s download on PSN and I think that's more limited by my ISP than by PSN.
50 hours is less than 300 kb/s transfer rate. That's really slow for most of the world's broadband right now. I get a consistent and reliable 1.5 MB/s which would be like 9 hours. But doesn't Sony have it set up so you can start playing while it downloads and it finishes the download as you're playing? That way you don't actually have to wait all that time before you can jump in.
@a08andan:
Well done, I assume you didn't look up the definitions because you said "you guess"... but you guessed absolutely right! Poly means many, gon means corner. Many corners, in greek.
By definition a circle is not a polygon. Polygons are made up of straight line segments. Curved lines cannot be part of a polygon. Polygons are 3+ sided figures of closed-circuit line segments.
Looks identical. I'd bet money that this is the same build running on the same hardware at both presentations, and not running on the actual consoles.
150,000 triangles on the main character, who is always front and center on your screen? OK. But how many triangles make up each AI enemy? Because THAT would be the comparison we're after with Killzone Shadow Fall's 40k polygon enemies. Comparing the main character who is on-screen 100% of the time to random AI character models that come and go throughout the game is ridiculous.
@sonarus:
I remember there being at least Stacking on day one. I found a link for it:
http://blog.us.playstation....
And I thought there were others as well, but can't remember which ones specifically.
Are you joking? Magic the Gathering is more popular now than it has ever been in the past. Sales are through the roof. Shows what you know about it. POGS, now that's a dead concept, I had forgotten it existed, but to compare Magic to that is just silly.
And @minimur12, MTG:Tactics is a F2P game on Steam. It isn't even remotely similar to the Duels of the Planeswalkers franchise, which is actually a computerized version of the card game, whereas Tactics is a total...
@jackanderson1985
The PS2 also had a year head-start and took advantage of it in a way that the Xbox 360 never fully did. The PS3 eventually came out and went neck and neck with the 360. The original Xbox and GameCube came out a year after the PS2 but never did anything to catch up ground. So with the earlier-released console coming out and setting ablaze the sales charts, getting tons of games, and the late-launched competition never putting up a real fight, it makes it e...
What it really comes down to is that the 360 and Ps3 are probably, in all honesty, the two most evenly matched consoles in gaming history. They have very similar power, very similar features, and very similar game libraries (probably 90% of games available are on both of them). To have them this far separated apart on the list screams of favoritism towards one that isn't deserved by actual merit of features and quality of games on offer.
They should probably be adjacent on...
I need to get a Vita.