@MUGEN81: Not to be a jerk about it, but I mean... why NOT get a PS4, when you know as well as I do that the majority of games any of us is going to play in a generation are going to be multiplatform, that's how it always is, and the PS4 has been shown to be objectively, quantifiably stronger than the Xbox One. Multiplatform games will always either run faster, or smoother, or at a higher resolution, or have more intricate lighting, motion blur and special effects, or better anti-aliasin...
Who would? It makes no sense to choose a console due to timed exclusivity, if you're already aware that it's timed.
OK, ok, maybe I would *for the right game*.
I'm one of those crazy Demon's / Dark Souls obsessed people (my favorite games of last gen, easily, and right up there with Symphony of the Night in my top 5 all-time games), and if Bloodborne was coming to Xbox One, even if it was a known timed exclusive, I'd probably buy an Xone ...
@Sly-Lupin: Yes, but not everyone played it on PS3, or maybe even has a PS3 to play it on. I played my first Disgaea game on the PSP. The first one, on PSP... never played it on PS2. I just missed it on PS2 somehow and when I first got my PSP I was looking for something to play. In a way, I think the Disgaea games are better suited for hand-held play. I can do all that grinding and stuff while I sit on the train on my way to work (well, on my way to school back when I played the first on...
If just a couple hundred thousand out of the 3 million Dark Souls players decides "I wasn't planning to get a PS4 before, but now I gotta get one because I need to play Bloodborne" ... guess what, that means it was a system seller! It doesn't need to sell 10 million systems to be considered a system seller. If any significant amount of people buy the system primarily because of the game, people who were either on the fence or weren't planning to get the system at all b...
Don't care if this game is exclusive, timed exclusive, or available everywhere, I think it just looks like a cool game, and it looks like a return to the kinds of things they were doing with Heavenly Sword, a criminally under-rated game and one of the best games of the PS3's early life. Very excited for this game!
Like I said elsewhere, this is perfectly fine. Microsoft gets Tomb Raider exclusively at launch to compete against Uncharted 4, Square-Enix doesn't have to fend off Uncharted 4 when they try to sell this game to PS4 gamers, and eventually PS4 gamers will buy Tomb Raider when they're all finished with Uncharted 4. Works out for well for all parties involved. Everyone and their mother could guess that if Tomb Raider came out at the same time as Uncharted 4, on PS4, it wouldn't se...
@DualWielding: Really, six new exclusives + a bunch of timed exclusives, and some really awesome features announced for firmware 2.0, while PlayStation 4 still gets Uncharted 4 exclusively at the same time that Xbox gets Tomb Raider... you think Tomb Raider alone trumps all of that? Not to me.
Between this, The Tomorrow Children, and No Man's Sky, the PS4 is going to have a ridiculous number of these quirky and awesome exploration type experiences.
Cross buy! Awesome! I already own both of these for PS3, so that means I automatically get them for PS4! Just like with Flow and Flower. That's fantastic. Can't wait to play these gems again.
Looks absolutely stunning. It's like Wind Waker & Ico had a baby. Never been more excited for a so-called "indie" game. This game will be wonderful!
How was that a disaster? It was nothing but games, and they announced a few actual new games, and they were able to secure exclusivity on some games that I wasn't sure were going to be exclusive, like The Tomorrow Children and Rime, they had a bunch of real exclusives there, and a lot of the games they showed looked really unique and amazing. It was better than E3, that's for sure!
This could be good for everyone. I have no doubts it comes to PS4 shortly after Xbox One. It's probably a couple of months exclusivity (that's just a guess). As PS4 gamers get Uncharted 4, Xbox One gamers get Tomb Raider at the end of 2015. Square Enix doesn't throw Tomb Raider to the wolves against Uncharted 4 on PS4, where it would get completely ignored. And a couple of months later, now probably early 2016, by February I'm *GUESSING*, they bring it to PS4 and soak up ...
I don't think they'll announce the Media Molecule game until PlayStation Meeting 2015 in February. I don't think they want to take any spotlight off of LittleBigPlanet 3 by talking about a new Media Molecule game before LBP3 is out. Just a theory, of course. But Sony tends to spread announcements out throughout the year and try not to step on the toes of their own other developers and releases by announcing things that sort of overlap like that.
@sinspirit: "KillZone: ShadowFall itself produces a native 1080p image. So, I would consider it native 1080p no matter what trick they used to get it to that native resolution."
This is right. It's 1080p, and natively so. The actual image produced by the renderer is a native 1080p image. They employed some rendering tricks to get to that, but that doesn't make it any less so. It isn't rendered at 720p, or 900p, or any other resolution, then upscaled ...
@The_HarryEtTubMan:
http://www.pcworld.com/arti...
It's a well-known fact that the PS4 GPU is 1.84 TFLOPS.
@truefan1:
900p = 1600x900 = 1,440,000 pixels
The Order = 1920x800 = 1,536,000 pixels
So it's definitely more than 900p.
In fact, it is a 2.40:1 aspect ratio 1080p image. The image quality of what you see between the cinematic black bars is the exact same quality as a full-screen 1080p image.
For instance, look at Wes Anderson movies on Blu-Ray. These movies are 1080p Blu-Ray movies, but the aspect ratio is 2....
@tiffac008: It's not bad, but it isn't that good either, because May's numbers could be considered to show a drop-off in sales from people who were anticipating the June SKU. So June's increase in sales + May's decrease = a two month total of ~237,00 (assuming the 160k estimate turns out to be about accurate for June).
That's just a marginally bigger number than if you didn't announce a new SKU and sold at April's numbers during the two months...
@Azzanation: This is NPD, which means North American sales only counted here, and that's what we're discussing. It doesn't make any difference at all how many territories the PS4 is available in compared to the Xbox One, because we're talking about North America, where both consoles are available.
Quoting scotmacb: " x1 pads are 40% less delay than any x360 and ps3 pad and their faster than ps4 pads"
Citation needed.
A funny comment considering the PS4 has more games available than the Xbox One.
Metacritic has rated 96 games for PS4, and only 60 for Xbox One. That is exactly 60% more games on PS4 (96-60 = 36 more games on PS4, 36/60 = 60%)
There are also 49 games rated as "favorable" on PS4, versus 24 on Xbox One, which is more than DOUBLE.
34 of the favorable titles on PS4 are rated 80+, versus 13 for Xbox One. That's 162% more.