I'm amazed at how many modes this game have. There are usual epic warzone modes with 64 players then there are the smaller more scaled down 32 players mode that consist of mostly infantry combat. BF 4 have it all.
The PC version is crippled by Uplay. I would rather buy the console version just to have my achievements go to my Playstion Network id instead of the Uplay blackhole.
Its only a matter of time when the phones and tablets will support docking or streaming to the TV natively.
I think the most exciting thing about the DS 4 is the touch pad. Now navigating maps and menus won't feel be such a pain in the ass.
Why buy this when I can Gamefly it. This is a play it then forget it type of game.
I will be sitting on my ass chilling while Amazon deliver mine to my very door. Their notification service will text me when it's there.
Not sure why you guys even bother with retail.
I couldn't care less about this so called game, interactive movie or whatever. The PS4 is coming in a month, at this point anything not nextgen is a waste of money.
Just how did Heavy Rain break the mold? The Walking Dead is essentially the same type of game, with a better plot, with less giant gaping plot holes, and with none of the pretentious over budget bullshit.
The PS4 fanboys will tell you that 1600p doesn't matter. But when it's 900p vs 720p it matters LOL.
The most powerful console ever, 50% more power than the Xbox One, Greatness Awaits....just not in 1080p.
Raiderz combat is better, but barely. If compared side by side TERA just totally crush Raiderz.
The conquest of the Helgan home world and it's near annihilation is one of many GG miss steps. It's hard to view these guys as badasses when you help nuked their planet to hell and force them to live in some sort of space Nazi reservation.
I agree. Most PC games haven't reach this level yet, more often than not they're nothing more than upgraded ports with more texture resolutions and effects.
It's also a system that can't consistently do 1080p.
Then you haven't been gaming a lot lately. BF 3, Rage, Rome Total War 2, Shogun 2, just to name a few were games that had horrible driver issues when Nvidia cards did not. If you actually own a 7990 then you'll understand how incredibly disappointing it is.
Switching to Nvidia for my BF3 build was the smartest move I have ever made.
True Audio is absolutely worthless. Like most AMD products the lack of software support will murder this feature. It also doesn't help that True Audio isn't available brand wide, but rather limited to a select high end models.
So unless AMD spend millions paying a dev to implement it in their game the chances of this being coded is zero.
While the rebranding make sense from the marketing perspective, this news is bad for the AMD fanboy camp. These cards are basically old tech slapped with a shinny new name. Smart AMD fans will avoid the new R series like the plague and mop up the more affordable brands up.
If it weren't for AMD lousy software support and (still!) pathetic Cross Fire game performance, I would be joining the Red team right about now.
True dat. Killzone 2 is why I love Killzone. It's not the lag, it's the more deliberate and team base gameplay with guns that are packed with beefy recoil.
Killzone 3 however was CoD garbage. The problem is that Killzone SF looks like a cross between Crysis and Black Ops and every gameplay video I've seen is generic in the worst way possible.
Phillip Rivers don't need to explain nothing. He did all the work on Sunday night:(
Explain next generation title, for me. Does nextgen means you come with 50g of bloat and still can't run at 1080p 60 fps in all modes? I know what the 50Gs isn't filled of and thats textures. There are plenty of PC games running at 4K resolution and twice the texture resolution but none of them weight in at 50G.
If Fallout 5 or the next Skyrim is 50G then I understand, those games need all that space to contain spoken dialogs and massive amount of gameworld data. But ...
Killzone 2 was great, and it wasn't the lag or weight. It was the gameplay and class interdependency. The game was somewhere between Team Fortress and BF 3 in terms of scale and teamwork. I love how all the guns had huge arm breaking recoil too. It takes skill to hit anything.
Killzone 3 abandoned all that for CoD hot trash. If Killzone SF want to have a chance in hell then GG need to return to it's roots and focus on what made Killzone on the PS3 great.