They got it working as it should have later on, after the live stream.
Can see it here:
https://www.youtube.com/wat...
"Swrve tracked the habits of 10 million new players on 30 games in its network over the course of 90 days, finding that only 2.2 percent of those players ever spent money. The spending of monetized players wasn't spread evenly, as Swrve found 46 percent of revenue came from just 10 percent of that group, or .22 percent of the total player base."
Limited research, what's the average score of every game, were the three(10%) games with 46% of the revenue better...
"Yet" is indeed the right choice of word, we've seen nothing but WIPs yet.
Rumour?
Thought it was confirmed last year before PS4 even released :S
That's awesome :)
Wouldn't surprise me if the reason it's being delayed is because of these "local" promotions though.
Licensing, voice actors and recognition of the material.
I don't mind getting everything subbed not knowing about everything they pump out.
But there's still the licensing bit and Sega's fear that without enough recognition they won't earn enough money on it.
Felt like someone was holding the player's hand to make sure everything went without a hitch all the way through.
It ends at an annoying place, would have liked the sequence to finish first.
Liked:
The new addition of being able to look through keyholes.
Picklocking.
The feeling at the very beginning, when he was in the room and you could hear festivities from the street(potential lost later on).
...
Yeah, the link from "View images" links you to the fourth page.
It's in the beginning of the link:
4558648_1 <- first page
4558648_4 <- fourth page
The link is for the fourth page.
First page:
http://2p.com/4558648_1/Ton...
The nerd in me is being tortured by the factually inaccurate power level.
They should lower the volume of the one being interviewed or add subtitles because this isn't working well for them.
Translates poorly over the internet.
Or maybe you were being sarcastic?
About 170 people working on the project presently.
You're kidding right?
"Terraria was developed by Re-Logic, with development starting in January 2011"
Minecraft: "It was publicly released for the PC on May 17, 2009"
Super Mario Bros. 3 mode.
Should have waited with this story until they could've tested Mantle out.
Maybe that's why they split nVidia and AMD up.
But we still don't know if this will be true a month from now:
"The GTX 760 beats the Radeon 7950 by 15% in benchmarks."
Browser game?
Maybe he was brought back from the dead, he's got the money (cartoon logic).
Considering PS4's low price, demand and hardware(the PC-like architecture) I can see it being 5-6 years next time around.
I'd expect backward compatibility in this case since they'll most likely go with a PC-like architecture next time too.
I loved that game :(