ArbitorChief

Contributor
CRank: 5Score: 12520

I really hope they show Quantum Break or Halo 5, those two games seem most likely to utilize DX12.

4331d ago 25 agree4 disagreeView comment

From what I've read about DX12 that's MS has hinted. DX12 is going to be similar to Mantle and allow developers to access the GPU a lot better compared to DX11 which is bloated with software that blocks developers from fully accessing the GPU. So in a way DX12 could benefit the XB1 and improve FPS and resolutions.

4331d ago 13 agree9 disagreeView comment

Paid for reviews... OFC, that's the only way Titanfall could of received great praise.

4331d ago 19 agree18 disagreeView comment

I've yet to see a SP only game have more "stuff" than an MMO like WoW.

4331d ago 10 agree7 disagreeView comment

Why is it okay for a game to be SP only but not MP only? If a developer wants to focus on just making 1 part of the game the best it can be (e.g. SP, MP) why is that only an issue for MP?

4331d ago 19 agree7 disagreeView comment

Of course, I own a gaming PC, I've played Titanfall BETA on PC and XB1 and there is a difference of course, things like 1440p resolution, consistent 60+ FPS, better textures, but honestly with a game like Titanfall, it's mostly a console port and on PC it's hardly a brag-able difference compared to the XB1 version. I'm getting both versions, XB1 and PC.

4332d ago 6 agree13 disagreeView comment

There's some what of a difference, but hardly noticeable IMO.

4332d ago 13 agree53 disagreeView comment

LMAO 4 reviews and an Indie title, really?

4332d ago 11 agree6 disagreeView comment

Never got downgraded, please Ubisoft, remember how much Far Cry 3 was downgraded? Watch Dog is no different:
http://i.minus.com/iboqqHgy...

4332d ago 2 agree8 disagreeView comment

"We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimise... we don't want to give up anything for higher res. So far we're not 100 per cent happy with any of the options, we're still working on it. For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship."

Updated via patch like I said before.

4332d ago 5 agree8 disagreeView comment

We're already seeing next gen consoles hold back gaming, just look at Watch Dogs and how much it was downgraded after being pprted to PS4 compared to E3 2012 where Watch Dogs was developed for PCs.

4332d ago 19 agree15 disagreeView comment

Nope, it stores those textures:
" Without going into all the technical details, in short, the benefits of removing these limitations are so impressive that it allows developers to store texture data sizes that previously took up 3GB of RAM in only 16Mb of RAM!"

4332d ago 1 agree21 disagreeView comment

Nope 6GBs, aka, 6000MBs
http://www.ign.com/boards/t...

4332d ago 3 agree21 disagreeView comment

Lazy development I'd say, it's been proven already the ESRAM can hold up to 6GB worth of textures.

4332d ago 7 agree55 disagreeView comment

I like Phil Spencer, he's honest and he interacts with us hardcore gamers a lot of Twitter. He's really the only person at Microsoft I trust right now.

4332d ago 22 agree10 disagreeView comment

Gamespot, gives Zelda Link Between World GOTY
Nintendo Fans: WE LOVE YOU GAMESPOT!!!!!!!

Gamespot offers opinion on Nintendo's future of the Wii U
Nintendo Fans: SCREW YOU GAMESPOT, WE HATE YOU!!!!!!

Sigh...

4332d ago 35 agree19 disagreeView comment

I wouldn't be surprised to see the Day 1 patch for Titanfall boost the resolution to 900p, Respawn did say the resolution would be higher than 792p. Similar for AC4 on XB1 where a patch upped the resolution to 1080p.

4332d ago 0 agree4 disagreeView comment

Got the PC and XB1 version on pre-order, LET'S GO!

4333d ago 7 agree6 disagreeView comment

I'd love to see Halo 5 or Quantum Break being demonstrated using DX12 technology at GDC

4333d ago 14 agree7 disagreeView comment

If true, great news for the Xbox One, but I won't believe it until I see it.

4333d ago 13 agree4 disagreeView comment