Even so, nobody was calling stuff like this back then. If you told someone as far ago as '22 that this was happening they wouldn't believe you.
Sony gave up on the Vita way too fast. The 3DS had a rougher start than the DS but it became a success because Nintendo stuck with it.
Rockstar don't need the extra money- they know this thing will chart for years after regardless.
And to think, just two years ago we were talking about how much MS was going to take from us... we've gone from bartering for COD to Forza hitting PS.
Ahh yes, the beloved SE classic Legend of Dragoon
Zenithia trilogy is a lock at this point
So you have no answer to that, got it.
What did it get right? The most basic puzzles in RPGs? The total inability to have your character say or do anything mean in an RPG series known for player choice?
It's an article about Valve making their own console, it's barely relevent to the conversation. Don't defend his obsession.
How do you always manage to turn every topic back to Xbox?
How do these people keep managing to fall upwards? I'm not touching this until it's on a deep discount or unless they somehow manage to keep their self insert garbage out of it.
They can't afford another Veilguard.
Do you always have to glaze so hard, dude? There's enthusiasm for a brand and then there's... this.
I wonder what they're going to do with the bloom lighting, that stuff was huge back in the day but you don't see it used nearly as much as Oblivion did anymore.
Put the first two on PS4/5 while you're at it.
I know they're going in heavy on Marvel stuff but I hope they don't leave Rachet behind.
You're trying to equate two vastly different levels of porting.
PS puts a handful of major titles on PC, often sometime after launch. Xbox is putting everything everywhere, and increasingly day and date going forward. There's a sizable difference between the two- you might get a decent number of PS games on PC, but not all of them, and not day one either.
Maybe in a decade, and sure as hell not Nintendo. I wouldn't count on either of them going down the same route anytime soon.
EA have been unusually patient with Bioware here. I can't think of another studio they'd let create three flops in a row without pulling the plug or putting them on studio support indefinitely.
"If"? Dude it's already happening, they're all coming, this isn't an 'if' anymore.