Epic just keeps finding ways of keeping players interested. It's impressive.
Detroit's the one! Can't wait for it after playing the demo.
The steelseries sensei has a nice shape to it that fits my hand best - which is basically what a mouse comes down to for me. I don't need crazy functionality with loads of different buttons.
Hoping the update will give the map a good shake up!
Jotun looks really cool. I must give it a go.
The Valkyrie are ruthless, yep. I actually found most of the main boss fights in the game fairly straightforward, though, tbh.
Really well written piece. I haven't played the original DS, but Bloodborne's soundtrack certainly helps to tell its narrative in the same fashion.
I guess they look at the metrics, and if the numbers don't add up, why would they spend so much on those hugely expensive set pieces? I don't buy that the campaign just "isn't ready".
It's much better suited to the mobile audience, I agree.
"like" God of War, not "10 Games that are in every way extremely similar to all aspects of God of War's design".
Hmm, that may well be part of the reason, but I maintain Activision just look at the metrics and conclude it isn't worth the millions of dollars they spend on single player.. unfortunately.
Sony Japan published Bloodborne. They did not develop it. Turn 10 and Playground co-developed Forza Horizon 3.
It is our understanding that Turn 10 and Playground collaborated on the development of Forza Horizon 3, which we felt was enough for it to make this list as a first-party exclusive.
The Wii U is an 8th generation console. The PS3 is not.
Hi, thanks for your comment. As someone mentioned above, TLoU is not part of the 8th console generation. It was a PS3 game. Bloodborne is a FromSoftware title, which is not a Sony first-party developer.
Don't be sorry, Mr Södurland. The whole fiasco actually benefitted the gaming industry in hindsight, anyway. Perception has now completely shifted toward in-game transactions.
Stoked this has come to PS Plus because I confess that I did sleep on it when MGSV launched.
A thorough review of the game, and certainly one to add to the list by the sounds of it.
One to watch, potentially.
Totally agree. The Xbox could really do with offering its audience something unique that they typically haven't been getting regularly since the brand's inception. Xbox might have been built on shooters but it's time to diversify.