You don't need to know, it's a Reboot, a fresh start, from zero! just pick up, play, feel amazed; your interest will grow naturally ;)
Why are CVLOS stories don't being featured after approving? I posted one before today and it didn't showed up O.o
OMG This is getting too insane, too good to be true!! and it is!! :O
Lots of puzzles, some of them are really really difficult, they have a "skip this" mode! however you won't gain experience then :P
It's a custom engine, called the MercuryEngine. According to kojima, it could be weel one of the best 10 of the world! :D
Just keep watching past 2:min. It reused some western trailers' scenes, however, it changes very dramatically :)
One of those guys was HIDEO KOJIMA HIMSELF and he said that this game was going to compete with games like GOW...
You have played it? no? Do you think you know more than the last 20 previewers that played the first 8 chapters and came out impressed??
GTFO.
Is out Next month! :P October 5th, mark that date ;)
yeah but it was pubished by Codemsters and they've said that CM's executives really put their hands in designing proccess don't letting them improve any of their ideas. they baically didn't design that game.
Yeah Sorry I just noticed it :(
IN the second opinion ;)
A lot of times actually, I don't know how people still approve this old vid from E3, and in bad quality...
And in bad quality. THESE ARE THE REAL DIRECT FEED HD VIDEOS!!
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
Direct-feed HD footage
better eh?
I think it's because the art style, variety, art direction, camera angles etc, not about technic power; of course it won't have higher polygones than UC2 or GOW3... but think about this: Uncharted 2 was a 12hours long game, platform exclusive, with a realistic aproach to art direction. GOW3 was a 8hours long game, platform exclusive with a lot of recycled art ideas from the previous games (That is by NO MEANS a bad thing, because GOW art direction is awesome)...
Castlevania:LO...
That depends of your point of view of "Classic" Castlevania. If you are talking about classic classic, the old school Saga, Lods of Shadow is a love letter to the old Saga, everything, the chain whip, the armor the medieval western aesthethics, the atmospheric music...
http://www.youtube.com/watc...
If you are talking about "Symphony of the night-Classic" type of CV, it's not that...
Yeah, research was pretty bad in there, however they got the point, the game looks good no matter what it resembles, and have lots of potential
1- This is a 3 months old demo, it's the same press played during E3, a lot has improved according to Dave Cox (producer).
2- During gameplay, FPS are never below 26fps.
3- Post-processing effects make 25fps not very noticeable, could you tell it before wtching this video?
4- 0.ooo% screen tearing is something NOT EVEN UNCHARTED 2 acomplished so kudos to MS =)
5- Unplayable? lol say that to the press that it's calling it the sleeper hit if the year :P ...