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90°
4
Jade's Empire: Ubisoft's Raymond looks forward
5236d
ago
Article
gamasutra.com
90°
4
Future EA Games Could Incorporate Fan Theories and Player Data, Says Jade Raymond
2954d
ago
Interview
polygon.com
90°
Why they stayed in AAA
3884d
ago
Interview
gamesindustry.biz
80°
4
Jade Raymond: Ubisoft Considers the “Meta-Story” for TV and Film When Developing a Franchise
4523d
ago
News
dualshockers.com
80°
30
Raymond: Splinter Cell popularity held back by its complexity
4829d
ago
News
eurogamer.net
60°
EA's Motive Montreal Studio Has A Second Project In The Works
2930d
ago
News
gameinformer.com
70°
8
Meet the Woman Behind Assassin's Creed
4522d
ago
Article
adweek.com
50°
3
Pushing Buttons: On the Business Acumen of Jim Sterling
5093d
ago
Opinion
theplayercharacter.com
60°
Meaning: What the Mainstream Entails
5086d
ago
Opinion
theplayercharacter.com
60°
13
What Do We Say To The Death of Gaming? Not Today!
4330d
ago
Opinion
brilliantlyepic.com
40°
1
Ten Years of Greatness: Looking Back at Jade Raymond’s Ubisoft Career
4285d
ago
Article
entertainmentbuddha.com
40°
Jade Raymond Leaving Motive Studios Might Lead To Further Changes in the Industry
2817d
ago
Opinion
en.ostrog.com
50°
Inside Google's bid to launch Stadia and transform the entire game industry
2439d
ago
Article
gamesradar.com
40°
Jade Raymond Interviewed: You Can't Have An Inspired Game Without Inspired Teams
4068d
ago
Interview
forbes.com
40°
Jade Raymond Talks Ubisoft Toronto, Future Focus on Community in Game Design During SXSW 2014
4500d
ago
Video
venturebeat.com
30°
Eurogamer Interview- Jade's Empire
5176d
ago
Interview
eurogamer.net
Ad
40°
2
Bonus Round: Episode 502: Straight From The Top! - Part 1
5608d
ago
Videocast
gametrailers.com
30°
Designing games specifically for girls isn’t how to encourage more into the industry - Jade Raymond
5174d
ago
News
train2game-news.co.uk
30°
Splinter Cell: Blacklist- E3 2013: All Access Interview
4780d
ago
Interview
gametrailers.com
30°
The Rise of Ubisoft Toronto: How a New Team Nailed its AAA Debut
4696d
ago
Interview
ign.com
30°
VB - Jade Raymond’s growing empire at Ubisoft (interview)
4852d
ago
Interview
venturebeat.com
30°
1
Innovation threatened by rising cost of AAA, says Raymond
4726d
ago
News
gamesindustry.biz
30°
Jade Raymond offers advice on getting into the games industry
5240d
ago
News
train2game-news.co.uk
20°
2
Ubisoft Toronto boss discusses the mindset behind succeeding sooner than later
4421d
ago
News
examiner.com
20°
Jade Raymond Discusses Quitting Ubisoft, Genre Stagnation, AAA Games, More
4169d
ago
Interview
gamesindustry.biz
20°
Jade Raymond’s Delivering the 2015 BAFTA Games Lecture
4108d
ago
News
hardcoregamer.com
20°
1
Gamasutra Interview: Ubisoft's Raymond Talks AAA Toronto Studio, Social Landscape
5605d
ago
Interview
gamasutra.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
75d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
75d
ago
Article
daynglsgameguides.com
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Page: 3
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