90°

Why they stayed in AAA

After leaving their old studios, Amy Hennig and Jade Raymond could have done anything, so how have they found themselves working together at EA?

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gamesindustry.biz
160°

FAIRGAME$ Development Hit by Second Major Departure This Year

Haven Studios faces uncertainty as Fairgames’ director Daniel Drapeau exits for WB Games Montreal, following Jade Raymond’s departure in May.

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powerupgaming.co.uk
B5R178d ago

Honestly forgot this game existed.

Rangerman1208178d ago

They should just can the game at this point, it's just not worth it 💀

-Foxtrot178d ago

Not a good sign

It could end up another Concord embarrassment for them. Why risk releasing it.

isarai178d ago

Im sure the more they cancel, the more pressure builds to make some form of money back, kind of a feedback loop of failure unfortunately

-Foxtrot178d ago

They could just make smaller games like Astrobot. Clearly people love their platformers.

Smaller teams and less cost development wise means they won’t have to sell what they expect AAA games to do number wise.

isarai178d ago

Wasn't this canceled already? 🤔

177d ago
Lightning77178d ago (Edited 178d ago )

Herman said something about not wanting teams to play it safe but yet want to fail early and cheaply? I wonder what makes this game special to Herman? When Jade Left it was due to early negative feedback of the game. If this game does release I can see it release late next year maybe early 27. Again, if it does release.

Unfortunately Fairgames so far is showing all the signs of a product that's not gonna do very well. There's a high chance of cancelation here.

Eonjay177d ago

Clearly his decision was made as a result of projects failures and development hells like this game. It was a correction to the couse they were already on.

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500°

Jade Raymond Has Left Haven Studios, The PlayStation-owned Studio She Founded

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.

According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.

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videogameschronicle.com
286d ago Replies(1)
Obscure_Observer286d ago

Jesus Christ man...Unbelievable!

I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!

Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!

286d ago
S2Killinit286d ago

Sure buddy. Don’t forget, we have everything you have, but more. 😝

286d ago
Lightning77286d ago

Can you stop the fanboying for 2 seconds? Seriously this deflecting and ignoring everything that's going on with Sony's first party the past few years is frustrating and ignorant. You know there's others who have a PS also and want Sony's best like we use to get right? Stop trying to ruin it for everyone else with side steps. Not this BS deflecting that you ppl constantly do.

Besides HD what other LS game thrived so far? Has Herman made good buissness choices and decisions when it comes to LS yes or no?

Start questioning PS Studios.

S2Killinit286d ago (Edited 286d ago )

@Lightning
Fanboy? You talking about me, or yourself? We got alt guy over here with his brand new account burning up from rage, and you are asking me stop “fan boying”?

Sony have at least 3 first party heavy hitters coming up, that we know of, and its not like we are lacking in exclusives department.

As to LS, they had Helldivers, and GT7, both were resounding success. They had a complete flop in concord. Not sure why you think we need to be concerned. They are destroying the competition and that market share translates to games.

Lightning77286d ago

"Fanboy? You talking about me, or yourself?"

What's are you talking about how am I a fanboy? Those alt counts will be gone nobody will see them anyway.

I wouldn't call Marathon a heavy hitter and Yotei yes definitely. However they do have DS2 I just feel like there should be more. We all know why there isn't more.

They only have two LS HD as I mentioned and I totally forgot about Grand Turismo. Only 2 While canceling Twisted Metal and Spiderman LS. Who knows the quality at least those games sound compelling.

Btw MLB isn't a live service its a Yearly released sports game.

DodoDojo286d ago

Only one LS flop? Were just going to ignore all the canceled LS games that were in development for years? Ok then.

Reaper22_286d ago

More? Oh, you must mean Concord.🤭

darthv72286d ago (Edited 286d ago )

@S2... does that mean you are thankful for XB games? Who'd of thought MS helping to keep PS [only] fans fed during these trying times.

S2Killinit286d ago (Edited 286d ago )

@Lightning
you womt call it a heavyhitter? Really, interesting. There is also intergalactic. Sonyes there will be more.

@darth
Why would I complain about xbox exclusives being playable on PlayStation? I mean xbox really didnt have a lot throughout the years but that doesnt mean they didn’t have anything at all. I normally dont like bro-dude games with bulky dudes, but I may actually play gears of war if just to try it. (Assuming the games arent too outdated at this point)

Redgrave285d ago

Listen,

I am as Sony bred as they come, never owned an Xbox of any kind, Playstation first and foremost even over Nintendo, and a PS+ Premium member. I have put 90% of my gaming time into the past 4 generations of Playstation since the PS2.

Sitting here presently, I find myself asking why I bought a PS5 instead of going PC. I can't think of one single game put out exclusively for PS5 by Sony that has made me glad to have the console.

There have been third party games, like FF7 Rebirth and Expedition 33 that have given me the "hell yeah" feeling about the purchase, but nothing Sony has done. It's been either remasters, the Last of Us again, or attempted Live Service slop that nobody asked for and either couldn't even make it to the table or died out as soon as it did.

There's no true "it" game. Returnal, GoW Ragnorok, and Horizon are all good games, terrific even. But are they truly system seller worthy?

If this direction continues onwards as blaring as it has been, I can't see myself getting a PS6. Ps+ is extremely expensive for no real reason, at $230 + tax for tier that pumps out classics that are more hit than miss. Remasters outnumber exclusives 10 to 1, and we have another Concord game that will likely fair exactly the same and just have been several years of improperly guided directions away from what put Sony on the map in the first place. Buying Bluepoint and sticking them on a live service God of War game? How can you defend that kind of decision making?

We don't have "anything you have" and more. It sucks just as much on PS as Xbox because WTF are we paying all this money for? I haven't seen the monthly offerings surge in quality since the last two psn price hikes and I already brought up Premiums current state. To get games nobody asked for or wants? To be PC port playtesters?

None of us are eating good except PC users, and for them it actually pays to be patient.

+ Show (6) more repliesLast reply 285d ago
VenomUK286d ago

Sony helped finance Jade Raymond to set up her own studio, then bought it. So even though Haven has yet to release a single game, whatever happened she's made millions. Not bad!

Sonic1881286d ago

What about Helldivers 2 🤔

crazyCoconuts286d ago

I don't really care about LS, but the overall output for the last 1.5 years has dropped dramatically, along with the transparency on what teams have teed up. Sounds like a mess over there.

Sonic1881286d ago

Blame Jim Ryan for Fair Games

kayoss286d ago

That's rich coming from you. An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles.

Aloymetal286d ago

Bingo!
The nerve on these green fanatics. They have a weird sense of reality.

Obscure_Observer286d ago

"An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles."

Hmm... Not from what I been seeing and hearing from actual Playstation players and Playstation Store sales stats.

MIDGETonSTILTS17286d ago

Helldivers 2 is a massive success, and you’re ignoring it.

And, when the competition doesn’t bring anything to the table themselves, a handful of games like Helldivers 2 and Returnal are enough to win the competition.

You can’t win a console war if you don’t compete with games. Xbox lowered the bar for Sony, and I blame Xbox for that.

SCW1982286d ago

She leaves every studio she goes to before a single game is released. Do some research

+ Show (6) more repliesLast reply 285d ago
286d ago
Lightning77286d ago

Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.

Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.

S2Killinit286d ago

Wait we are writing off games that arent even out yet?

286d ago
Lightning77286d ago (Edited 286d ago )

It might come out it might not. Sony said they're still pushing the project. That's a good thing. Even if it does come out will it be any good? There's too many questions and hurdles surrounding the LS.

Bigger question when are we gonna see it? Will they have a PS showcase or State Of Play? Grubb said Sony was debating whether to have a showcase, SOP or anything.

I sure hope they have a showcase or something in the coming weeks. I want Sony first party and their teams not just Xbox events and shows basically saving the damn day at this point.

Of all the companies it's freakin Xbox that's doing it. Who'd a thought.

S2Killinit286d ago (Edited 286d ago )

Look at alt guy with 3 comments history over here.

Desperate.

Johnh5223286d ago

Playstation its ok you have more xbox games to play :)

Loktai286d ago

All those games were already on PC anyway. They're only so easy to port because PlayStation has literally copied Sonys architecture for multiple generations, just worse / corners cut (XBSX still doesnt have the fill rate of a base PS5 due to clocks, and it shows)

Sonyslave3286d ago

Live services games are hard to make & and even harder to make if you trying to create an original game.

Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

DarXyde286d ago

This is actually good advice.

Not that I condone live service games, but if they're trying to succeed, this is sound.

Miraak82 286d ago

I think they should use some of their Ips to test the waters instead of creating something from the ground up , I think something LittBigPlanet would be I good contender but instead of DLC they just put out new Pass ever few months with new costumes,building materials and developer created content . Warhawk could be a good contender for a battle royal . The reason HD2 2 succeeded was because it wasn't directly competing with anything else.

goken286d ago (Edited 286d ago )

Not necessarily… MiHoYo have quite consistently successfully hit it out of the park.
Fate Grand order is a LS game is even owned by Sony.

Sony needs to stop with the arena shooters and get creative

Inverno285d ago

Its funny how the excuse is always "games are hard to make". Sure on a technical level they take weeks/months/years, but ideas aren't all that hard to come up with, nor hard to figure out that they might not work well as a games concept. That's why they prototype these ideas. What's weird to me is how so many service games go into development for years and no one seems to come to the conclusion that it's turning out bad. That and how slow devs are these days. You watch docs on game development on older games and devs talk about figurine out mechanics in just a few days. Now it takes a dev a year to texture something.

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150°

Amy Hennig's Star Wars Game Taps Director of the Infamously Cancelled Star Wars 1313

The director of the infamously scrapped Star Wars 1313 has joined the team working on Amy Hennig's upcoming Star Wars game at Skydance New Media.

Garethvk988d ago

I was at the announcement for it at E3. They had us in a side hall conference room that was just a couple rows of benches. When the gameplay and video demo started the side walls looked like windows that showed us dropping down levels in our ship to 1313.

rlow1988d ago

Glad he’s onboard, 1313 was so ahead of its time from what was shown. This bodes well for her game. Looking forward to what they are cooking up.

Profchaos988d ago (Edited 988d ago )

After 1313 cancellation and the new trilogy I think it's safe to say Disney was the worst thing that could have happened to star wars

Dirtnapstor988d ago (Edited 988d ago )

Well I hope the protagonist is not an angry, bitter woman, who is mad at the world and despises the need for men, or men themselves.