
After leaving their old studios, Amy Hennig and Jade Raymond could have done anything, so how have they found themselves working together at EA?

Haven Studios faces uncertainty as Fairgames’ director Daniel Drapeau exits for WB Games Montreal, following Jade Raymond’s departure in May.
Not a good sign
It could end up another Concord embarrassment for them. Why risk releasing it.
Herman said something about not wanting teams to play it safe but yet want to fail early and cheaply? I wonder what makes this game special to Herman? When Jade Left it was due to early negative feedback of the game. If this game does release I can see it release late next year maybe early 27. Again, if it does release.
Unfortunately Fairgames so far is showing all the signs of a product that's not gonna do very well. There's a high chance of cancelation here.

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.
According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.
Jesus Christ man...Unbelievable!
I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!
Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!
Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.
Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.
Live services games are hard to make & and even harder to make if you trying to create an original game.
Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

The director of the infamously scrapped Star Wars 1313 has joined the team working on Amy Hennig's upcoming Star Wars game at Skydance New Media.
I was at the announcement for it at E3. They had us in a side hall conference room that was just a couple rows of benches. When the gameplay and video demo started the side walls looked like windows that showed us dropping down levels in our ship to 1313.
Glad he’s onboard, 1313 was so ahead of its time from what was shown. This bodes well for her game. Looking forward to what they are cooking up.
After 1313 cancellation and the new trilogy I think it's safe to say Disney was the worst thing that could have happened to star wars
Well I hope the protagonist is not an angry, bitter woman, who is mad at the world and despises the need for men, or men themselves.