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Jade Raymond
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Jade Raymond
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650°
Hot
78
Jade Raymond: The ecosystem has changed, and games need to catch up
2754d
ago
Interview
gamesindustry.biz
500°
Hot
34
Jade Raymond and Hermen Hulst on why Sony is buying Haven Studios
1556d
ago
Interview
gamesindustry.biz
200°
18
Ubisoft Jade Raymond Talks Toronto Game Development
4468d
ago
Interview
gamerhub.tv
230°
21
EA Star Wars game creators Amy Hennig and Jade Raymond reflect on game storytelling
3868d
ago
Interview
venturebeat.com
250°
51
Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio
1720d
ago
Interview
gamesindustry.biz
150°
21
Ubisoft Jade Raymond Discusses Women In Games
4465d
ago
Interview
gamerhub.tv
160°
16
OXM - Jade Raymond: male fantasies, Splinter Cell and grown-up gaming
5063d
ago
Interview
oxm.co.uk
120°
13
The Guardian Talks With Jade Raymond on Splinter Cell, PlayStation 4 and microtransactions
4839d
ago
Interview
guardian.co.uk
140°
9
Google is making a "spectrum of bets" on Stadia content
2436d
ago
Interview
gamesindustry.biz
150°
34
Jade Raymond interview – ‘I want a game where walking to the bus stop is a challenge’
4697d
ago
Interview
metro.co.uk
90°
4
Future EA Games Could Incorporate Fan Theories and Player Data, Says Jade Raymond
2935d
ago
Interview
polygon.com
110°
8
Jade Raymond Talks About Her Work On Star Wars, Her New Studio, And Hardline's Future
3968d
ago
Interview
gameinformer.com
110°
19
Quick Q&A: 'We have to stop underestimating gamers.'
4693d
ago
Interview
kotaku.com
Ad
90°
Why they stayed in AAA
3864d
ago
Interview
gamesindustry.biz
30°
The Rise of Ubisoft Toronto: How a New Team Nailed its AAA Debut
4677d
ago
Interview
ign.com
30°
Eurogamer Interview- Jade's Empire
5157d
ago
Interview
eurogamer.net
40°
Jade Raymond Interviewed: You Can't Have An Inspired Game Without Inspired Teams
4048d
ago
Interview
forbes.com
20°
Jade Raymond Discusses Quitting Ubisoft, Genre Stagnation, AAA Games, More
4150d
ago
Interview
gamesindustry.biz
30°
VB - Jade Raymond’s growing empire at Ubisoft (interview)
4833d
ago
Interview
venturebeat.com
30°
Splinter Cell: Blacklist- E3 2013: All Access Interview
4760d
ago
Interview
gametrailers.com
10°
How to build a AAA studio
4674d
ago
Interview
gamesindustry.biz
10°
GDC 2013: The Kids are Alright - Jade Raymond on a Ubisoft future
4831d
ago
Interview
gamesindustry.biz
20°
1
Gamasutra Interview: Ubisoft's Raymond Talks AAA Toronto Studio, Social Landscape
5586d
ago
Interview
gamasutra.com
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