80°

Raymond: Splinter Cell popularity held back by its complexity

Eurogamer:

There is a feeling among executives at Ubisoft that the Splinter Cell video games should be more popular.

The stealth spy action series was for a time one of Ubisoft's premier franchises, but in recent years it has fallen behind the likes of Far Cry and flagship series Assassin's Creed in Ubisoft's IP pecking order.

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eurogamer.net
shadowwizard4650d ago

Sorry Jade, but that's just bullsh!t.

OccludedGamer4650d ago

Whilst I agree that it isn't overly complex, a lot of the last half of the article mentions how we can play it closer to the originals too. If she can appease the action fanbase and make a better SC game then Conviction I'd be interested.

Blaze9294650d ago

that's freaking crazy. The reason most people complained about SP: Conviction was about the fact that it was TOO EASY.

So now that this is said I don't even know how to feel about the upcoming Blacklist. Chaos Theory. They need to realize why that is still the highest rated in the series.

otherZinc4650d ago

I love the Splinter Cell Series to death!
Along with Ghost Recon & Rainbow Six.

I'm so glad they pushed Rainbow Six back to Next Gen so they could keep the fantastic co-op feature of Terrorist Hunt & other great co-op modes.

Ghost Recon:FS was ruined due to the lack of the great co-op mode that was in Ghost Recon:AW.

Splinter Cell:Blacklist is scaring me because I'm not hearing anything about a co-op mode. The PS3 remake of SC lacked co-op features found in the original game as did Doom 3 Remake.

I hope co-op is in Blacklist as it was in Splinter Cell:Conviction, my son & I played it to death!

So Jade: for me, next time, talk Co-op in Splinter Cell:Blacklist, thanks.

Reborn4650d ago

I'd hardly call Conviction.. complex.

The only thing holding it back is...the publishers/devs themselves.

Root4650d ago (Edited 4650d ago )

Yup because they want more money and making the game as action like and easy as they can will attract more sales.

See this is why I hate when developers this gen use an IP but change the game so much it doesn't resemble what it was all about. Create a new IP idiots. It just saddens me people will go along with it and if you complain you are considered a whiner....sorry for caring about a franchise I used to love.

LastDance4650d ago

if it were more like COD, it would be more successful

joab7774650d ago

That's what it is. Then they tell you that our posts r the minority and that most loved conviction etc. If that's true, then no need for this lecture. If there is a perfectionist mode, though, that would be cool b/c I figured it would be another 3rd oerson action game.

Darrius Cole4650d ago

Has anybody considered that Splinter Cell was never really held back. Maybe it just is what it is. Trying to turn it into Call of Duty without giving it the Call of Duty marketing budget is not going to gain you any sales.

Jade just can't allow herself to get upset because Splinter Cell is not doing Metal Gear Solid numbers. Metal Gear Solid has Kojima-san, and Splinter Cell has...Ubisoft.

THamm4650d ago (Edited 4650d ago )

Games are just that, GAMES. Trying to be too realistic gets a tad dull. That's why I prefer MGS because it mixes the right blend of realistic elements and totally fantasy elements as well. It makes great storytelling and attention to characters who will compel you to remember them through the series. As for gameplay, they are trying to get people to play but some things are left better unchanged if they worked before

Irishguy954650d ago

Pff

Movies are just that, MOVIES.

Silly argument imo. There are room for all types of everything in any media form

Jek_Porkins4650d ago

Metal Gear is as complex a game and story as I've ever played, but they are some of the most popular games around.

asyouburn4650d ago

The writing in mgs is so much more memorable. I've played every splinter cell but conviction, and honestly I can't remember any of the antagonists names. Mgs on the other hand, I could tell you whatever you wanted to know about the story. So, there's that

cleft54650d ago

Games need to be made for dumb people clearly. Just goes to show that no matter the gender of the exec, the stupidity factor remains the same.

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160°

FAIRGAME$ Development Hit by Second Major Departure This Year

Haven Studios faces uncertainty as Fairgames’ director Daniel Drapeau exits for WB Games Montreal, following Jade Raymond’s departure in May.

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powerupgaming.co.uk
B5R138d ago

Honestly forgot this game existed.

Rangerman1208137d ago

They should just can the game at this point, it's just not worth it 💀

-Foxtrot137d ago

Not a good sign

It could end up another Concord embarrassment for them. Why risk releasing it.

isarai137d ago

Im sure the more they cancel, the more pressure builds to make some form of money back, kind of a feedback loop of failure unfortunately

-Foxtrot137d ago

They could just make smaller games like Astrobot. Clearly people love their platformers.

Smaller teams and less cost development wise means they won’t have to sell what they expect AAA games to do number wise.

isarai137d ago

Wasn't this canceled already? 🤔

136d ago
Lightning77137d ago (Edited 137d ago )

Herman said something about not wanting teams to play it safe but yet want to fail early and cheaply? I wonder what makes this game special to Herman? When Jade Left it was due to early negative feedback of the game. If this game does release I can see it release late next year maybe early 27. Again, if it does release.

Unfortunately Fairgames so far is showing all the signs of a product that's not gonna do very well. There's a high chance of cancelation here.

Eonjay136d ago

Clearly his decision was made as a result of projects failures and development hells like this game. It was a correction to the couse they were already on.

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500°

Jade Raymond Has Left Haven Studios, The PlayStation-owned Studio She Founded

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.

According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.

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videogameschronicle.com
246d ago Replies(1)
Obscure_Observer246d ago

Jesus Christ man...Unbelievable!

I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!

Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!

246d ago
S2Killinit246d ago

Sure buddy. Don’t forget, we have everything you have, but more. 😝

246d ago
Lightning77246d ago

Can you stop the fanboying for 2 seconds? Seriously this deflecting and ignoring everything that's going on with Sony's first party the past few years is frustrating and ignorant. You know there's others who have a PS also and want Sony's best like we use to get right? Stop trying to ruin it for everyone else with side steps. Not this BS deflecting that you ppl constantly do.

Besides HD what other LS game thrived so far? Has Herman made good buissness choices and decisions when it comes to LS yes or no?

Start questioning PS Studios.

S2Killinit246d ago (Edited 246d ago )

@Lightning
Fanboy? You talking about me, or yourself? We got alt guy over here with his brand new account burning up from rage, and you are asking me stop “fan boying”?

Sony have at least 3 first party heavy hitters coming up, that we know of, and its not like we are lacking in exclusives department.

As to LS, they had Helldivers, and GT7, both were resounding success. They had a complete flop in concord. Not sure why you think we need to be concerned. They are destroying the competition and that market share translates to games.

Lightning77246d ago

"Fanboy? You talking about me, or yourself?"

What's are you talking about how am I a fanboy? Those alt counts will be gone nobody will see them anyway.

I wouldn't call Marathon a heavy hitter and Yotei yes definitely. However they do have DS2 I just feel like there should be more. We all know why there isn't more.

They only have two LS HD as I mentioned and I totally forgot about Grand Turismo. Only 2 While canceling Twisted Metal and Spiderman LS. Who knows the quality at least those games sound compelling.

Btw MLB isn't a live service its a Yearly released sports game.

DodoDojo245d ago

Only one LS flop? Were just going to ignore all the canceled LS games that were in development for years? Ok then.

Reaper22_245d ago

More? Oh, you must mean Concord.🤭

darthv72245d ago (Edited 245d ago )

@S2... does that mean you are thankful for XB games? Who'd of thought MS helping to keep PS [only] fans fed during these trying times.

S2Killinit245d ago (Edited 245d ago )

@Lightning
you womt call it a heavyhitter? Really, interesting. There is also intergalactic. Sonyes there will be more.

@darth
Why would I complain about xbox exclusives being playable on PlayStation? I mean xbox really didnt have a lot throughout the years but that doesnt mean they didn’t have anything at all. I normally dont like bro-dude games with bulky dudes, but I may actually play gears of war if just to try it. (Assuming the games arent too outdated at this point)

Redgrave245d ago

Listen,

I am as Sony bred as they come, never owned an Xbox of any kind, Playstation first and foremost even over Nintendo, and a PS+ Premium member. I have put 90% of my gaming time into the past 4 generations of Playstation since the PS2.

Sitting here presently, I find myself asking why I bought a PS5 instead of going PC. I can't think of one single game put out exclusively for PS5 by Sony that has made me glad to have the console.

There have been third party games, like FF7 Rebirth and Expedition 33 that have given me the "hell yeah" feeling about the purchase, but nothing Sony has done. It's been either remasters, the Last of Us again, or attempted Live Service slop that nobody asked for and either couldn't even make it to the table or died out as soon as it did.

There's no true "it" game. Returnal, GoW Ragnorok, and Horizon are all good games, terrific even. But are they truly system seller worthy?

If this direction continues onwards as blaring as it has been, I can't see myself getting a PS6. Ps+ is extremely expensive for no real reason, at $230 + tax for tier that pumps out classics that are more hit than miss. Remasters outnumber exclusives 10 to 1, and we have another Concord game that will likely fair exactly the same and just have been several years of improperly guided directions away from what put Sony on the map in the first place. Buying Bluepoint and sticking them on a live service God of War game? How can you defend that kind of decision making?

We don't have "anything you have" and more. It sucks just as much on PS as Xbox because WTF are we paying all this money for? I haven't seen the monthly offerings surge in quality since the last two psn price hikes and I already brought up Premiums current state. To get games nobody asked for or wants? To be PC port playtesters?

None of us are eating good except PC users, and for them it actually pays to be patient.

+ Show (6) more repliesLast reply 245d ago
VenomUK245d ago

Sony helped finance Jade Raymond to set up her own studio, then bought it. So even though Haven has yet to release a single game, whatever happened she's made millions. Not bad!

Sonic1881245d ago

What about Helldivers 2 🤔

crazyCoconuts245d ago

I don't really care about LS, but the overall output for the last 1.5 years has dropped dramatically, along with the transparency on what teams have teed up. Sounds like a mess over there.

Sonic1881245d ago

Blame Jim Ryan for Fair Games

kayoss245d ago

That's rich coming from you. An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles.

Aloymetal245d ago

Bingo!
The nerve on these green fanatics. They have a weird sense of reality.

Obscure_Observer245d ago

"An xbox lover but yet support a console that havent develop and deliver ONE single successful High quality first party game throughout its entire two generations of consoles."

Hmm... Not from what I been seeing and hearing from actual Playstation players and Playstation Store sales stats.

MIDGETonSTILTS17245d ago

Helldivers 2 is a massive success, and you’re ignoring it.

And, when the competition doesn’t bring anything to the table themselves, a handful of games like Helldivers 2 and Returnal are enough to win the competition.

You can’t win a console war if you don’t compete with games. Xbox lowered the bar for Sony, and I blame Xbox for that.

SCW1982245d ago

She leaves every studio she goes to before a single game is released. Do some research

+ Show (6) more repliesLast reply 245d ago
246d ago
Lightning77246d ago

Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.

Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.

S2Killinit246d ago

Wait we are writing off games that arent even out yet?

246d ago
Lightning77246d ago (Edited 246d ago )

It might come out it might not. Sony said they're still pushing the project. That's a good thing. Even if it does come out will it be any good? There's too many questions and hurdles surrounding the LS.

Bigger question when are we gonna see it? Will they have a PS showcase or State Of Play? Grubb said Sony was debating whether to have a showcase, SOP or anything.

I sure hope they have a showcase or something in the coming weeks. I want Sony first party and their teams not just Xbox events and shows basically saving the damn day at this point.

Of all the companies it's freakin Xbox that's doing it. Who'd a thought.

S2Killinit246d ago (Edited 246d ago )

Look at alt guy with 3 comments history over here.

Desperate.

Johnh5223245d ago

Playstation its ok you have more xbox games to play :)

Loktai245d ago

All those games were already on PC anyway. They're only so easy to port because PlayStation has literally copied Sonys architecture for multiple generations, just worse / corners cut (XBSX still doesnt have the fill rate of a base PS5 due to clocks, and it shows)

Sonyslave3246d ago

Live services games are hard to make & and even harder to make if you trying to create an original game.

Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

DarXyde245d ago

This is actually good advice.

Not that I condone live service games, but if they're trying to succeed, this is sound.

Miraak82 245d ago

I think they should use some of their Ips to test the waters instead of creating something from the ground up , I think something LittBigPlanet would be I good contender but instead of DLC they just put out new Pass ever few months with new costumes,building materials and developer created content . Warhawk could be a good contender for a battle royal . The reason HD2 2 succeeded was because it wasn't directly competing with anything else.

goken245d ago (Edited 245d ago )

Not necessarily… MiHoYo have quite consistently successfully hit it out of the park.
Fate Grand order is a LS game is even owned by Sony.

Sony needs to stop with the arena shooters and get creative

Inverno245d ago

Its funny how the excuse is always "games are hard to make". Sure on a technical level they take weeks/months/years, but ideas aren't all that hard to come up with, nor hard to figure out that they might not work well as a games concept. That's why they prototype these ideas. What's weird to me is how so many service games go into development for years and no one seems to come to the conclusion that it's turning out bad. That and how slow devs are these days. You watch docs on game development on older games and devs talk about figurine out mechanics in just a few days. Now it takes a dev a year to texture something.

+ Show (1) more replyLast reply 245d ago
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130°

Tom Clancy's Splinter Cell - A Decade in the Shadows

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.

CoNn3rB878d ago

Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years

kevco33878d ago

10 years, in fact. He must be, like, 60 by now?

phoenixwing878d ago (Edited 878d ago )

why make an inspired game that takes effort when you can half ass it with multiplayer gaas games and filler filled assassins creed games?

That question up there is the reason you don't see splinter cell games

zarbor878d ago

Yup, another example that Ubisoft has no idea what they are doing.

MIDGETonSTILTS17878d ago

The entire mark and execute system belonged in another game.

It’s cool, but the polar opposite to how Sam Fisher initially handled.

The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.

The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?

FYouDad878d ago

Because Ghost is the method fans of the series actually prefer? IMark and execute is never forced upon the player you liiterally never have to bother using it even once throughout Blacklist.

RNTody878d ago

The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

Rikimaru-00878d ago

Isn't UBI Soft remaking splinter cell.

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