
Camine continues to reflect on Jade Raymond, Jim Sterling and Edwin Evans-Thirlwell, as she attempts to ascertain the significant of games going mainstream:
Previously during the investigation, I frowned in Jim Sterling's direction for treating Jade Raymond like she's a moron despite her more informed position regarding the marketability of video game controllers. I pointed out that, as he is familiar with controllers, Sterling's opinion regarding their accessibility to outsiders is useless. I pointed out that he didn't even read Raymond's opinion correctly, since he responded to her statements as if she meant that motion controllers must replace manual controllers or that motion controls were a viable replacement right now.

Haven Studios faces uncertainty as Fairgames’ director Daniel Drapeau exits for WB Games Montreal, following Jade Raymond’s departure in May.
Not a good sign
It could end up another Concord embarrassment for them. Why risk releasing it.
Herman said something about not wanting teams to play it safe but yet want to fail early and cheaply? I wonder what makes this game special to Herman? When Jade Left it was due to early negative feedback of the game. If this game does release I can see it release late next year maybe early 27. Again, if it does release.
Unfortunately Fairgames so far is showing all the signs of a product that's not gonna do very well. There's a high chance of cancelation here.

Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.
According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.
Jesus Christ man...Unbelievable!
I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!
Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!
Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.
Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.
Live services games are hard to make & and even harder to make if you trying to create an original game.
Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.

There's something a little different about PlayStation's plan to acquire Haven Studios. Historically, Sony likes to have a little dating period with a developer, where they might release a few games together before they get married. It's what happened with Naughty Dog, Guerrilla, Media Molecule, Insomniac and Housemarque. Yet Sony announced its partnership with Haven a little over a year ago. The developer may be full of established faces who are responsible for hit games such as Assassin's Creed, but it's still a new studio. It's still growing. It's not even announced the PS5 game it's working on, let alone released it. So why do the deal now?
"Obviously we will always carry on making these single-player narrative-based games such as Ghost of Tsushima, The Last of Us, and Horizon Forbidden West," Hulst emphasises.
That's good.
I think spreading out the acquisition portoflio between established and growing is not a bad idea.
A company with confidence in their values can acquire noobs and instill those values.
Well I’m sure all the acquisition going on in the industry motivated Sony to pull the trigger. But funny how quick Jade was willing to sell. Not even one game under the new studio. I think they must of been angling for this from the get go.
Sony must be betting big on this game to buy this studio so quickly.
Makes me even more curious to see what exactly it is.
If they make money from these games it’s fine with me if it’s helping find the single player stuff . I do t like live service as I do t have the time to play these never ending games and usually the quality is lesser than you desire . When I was younger I loved Everquest and FF11 but those are MMOs they are slightly different but are still live service imo. If they make a great hardcore VRMMO or MMO like EQ when I retire im in !