Just checked out the Dark Nuka creator site. Besides the now added note to the site from the COO their was no mention of the bottle being the way it turned out. They bothered to include 3 pictures of the plastic shell and even some additional containers with the logo but never once had the actual bottle shown. They even mentioned that is "share the same look as other Nuka cola products"
If I was a collector I'd be pretty miffed. It's not the rum that makes...
Agree. If I recall correctly I think they were part of the hardware planning stage at some point or at least one of the first studios to have access to all the Switch Dev kits.
When you go so far down the only way is to go up.
The fact that they never bothered to change or clarify the retail descriptions before release is the worst of it. Early concepts of collector editions and prototypes change all the time (still bugged by the Link smash amiibo yellow stick stand but I digress). When described as a "canvas bag" and not being anything close to that on a $200 price tag is pretty thoughtless and worth every bit of criticism.
Surprised it took 10 years to get to this point.
I remember watching the E3 trailer from the two years before it launched and I don't think a single frame of that trailer was in the final game. Full characters and tons of scenes (full dark knight characters, locations, falling building battle, airship jumping...) all absent. Really showed how much they were jumping all over even in that stage.
The same reason why people still buy sweatshop Nike shoes and electronic devices at Foxcom. Its all a worthy cause until you're asked to take away something yourself.
Hypothetical question. Does the Great Mighty Poo count?
Why would they stay? After working their butts off and having little to show for it (and most likely loss of anticipated sales bonuses) I'd do the same.
As a staple of gaming history, Dragon Quest (I prefer Warrior cause I'm old school like that) needs to take a few more risks in its design and be the placeholder for what top tier classic JRPG's can be. Don't be mistaken I love classic RPG style but games like the Xeno series and Persona have better adapted to modern audiences. Taking out random battles and having challenging settings is a good start.
I also think SquareEnix is doing a terrible job in managing t...
Pikachu glowing cheek edition or bust.
My vote is for Switch. The only way I'll be able to beat that game is to have it portable.
I doubt he'll get many exclusives at this point. It would be beneficial for MS to get more of the PS4/PC titles on their system which is prob the most the MS could expect unless they are dropping a ton of cash for acquisitions.
Assuming its true, I could see them take on older MS IP. Jade Empire anyone?
At this point it's not going to happen. I think Bethesda would rather develop it in house and save themselves the cut from contracting out another studio. Fallout and Elder Scrolls print money for them so I'm sure they want to hold it close to the chest at this point.
Totally agree. When they started pushing 2-3 games a year and grabbing every licence they could get TT started to lose its luster and spread their style of game too thin lock interest (among many other side effects). The indie market is full of adventure games though I would love to see more innovative decisions from the 80's and 90's adventure wave today.
I'm 90% sure this is a retailer issue. My Gamestop receipt had the code on it.
Its a good move for everyone. I'd be much more likely to buy an online or multiplayer game if it was cross platform. I can't count how many times I got a game to only find out that buddy got it on a different platform later.
I'm not expert or in the profession by any means but I would think in a development budget that a few hard drives would be not a large expense. I'm assuming source code disks are made in the actual development and beyond sticking it in a file does not require much man power as your implying. Again, not an expert but it would be a question I would ask if I had a nice chat with one.
It would seem they would have to really make it good to win back the favor of the fans from MvC3.
Not as many takers in thinking of an Avengers 4 tie in? That would definitely be a possibility as the story has been known for years and would give a dev enough time to make a game either on/about or parallel to it.