And I'm ok with that 100%. She does amazing work.
That being said the game was also designed by the KH team if I recall correctly?
Its looks good and seems to play well.
My only concern is that is it too far from what FF is? Stealth, lock on targeting and other elements make this seem more like an action game with the numbers and stats flashing around. FF XII had a good balance of evolution and traditional play. I have not played the demo so I don't know if this is valid concern atm but looking at the gameplay that was the impression I had.
Because only a select handful of devs adapted to fit both markets. The big devs that had more local support like Capcom and Sega have dwindled and are barely making it since they tried to make Western games which did not appeal to Jap. gamers and western audiences not biting either.
Others like FromSoftware, Atlus and Platinum seemed to have found that balance and continue to do well. As they do well, so will the systems.
Oh? You have my attention MS...
JFG was a technical showcase in its day which really made it stick out. Game was fun as well but I have a feeling it would have to have some of that shine to really appeal to the masses.
I see no harm in it. Im not sure how other companies do it but Nintendo outsources remakes so its not hurting them at all. If anything it gives young 3rd party devs programing experience, the publisher more money to make other investments and players a chance to replay or experience a game for the first time.
The system requirements will set back many players unless they work on optimization. I have a decent rig and it does not run very well. It is still under major construction though to be fair.
Im betting it will be a love/hate game. Exploration is super fun for many but this game seems to lack the action element that open world games use to fill the gaps in exploring. Hope it does well though as Id rather have games that take risks rather than another shooter.
I would blame Valve for the stigma of episodic AAA games. Think about HL2 episodes were planned and ended up being delayed and ultimately abandoned with a notorious cliff hanger. Its a format fit for smaller studios and some genres but annoying for most other cases. The only benefit I could see from this format is having the ability to have better narrative and story as they can tweak what is working and ditch what is not much like TV does in producing seasons.
Also, attenti...
Pass. As far as events go I don't want games to control my schedule. Live events are fun if you're actively playing the game but annoying any other time. Episodically, maybe this is a necessary evil for modern AAA games for production and timely reasons but this formula has yet to really prove to be beneficial to full releases and seems setup to fail with AAA games.
I had this thought a while ago. I hope they figure this out for those who don't want the figure but still the content.
Its possible as there is a lot of evidence of cut dungeons in the game. If assets are still intact and any reasons why they cut it are corrected its not that far off a possibility.
Are they selling it unbundled with the Amiibo?
Sales does not equal profit. (article may have said what profit was but I could not access it ATM)
Silly people. Valve does not do "3s"
Cuphead! Thats this year right?
I don't disagree with the balance of cost vs quality. The difference is that you can get a speaker for $15 or $1500 and they will work with almost anything and is not entirely reliant on other elements.
The difference is gaming hardware (Oculus' core audience ATM) needs software to make it relevant and you can't get devs to meaningfully support it with a lacking customer base to back it up. I can have a cheaper rig and play a game or have a monster gaming PC and p...
I cannot get enough of From Software games. I know some areas of production are not found in BB like most other popular games like open world, lip syncing, and many quests and objectives. Its all about the big picture and how the game works as a whole. An open world souls game would be awful. The subtle plot but massive story (there's a difference) and tight combat in this way was done the best by BB. Many other games did open world well (Batman, Fallout, Witcher 3) which is why I think B...
Agree to all but the first party exclusives. N has more than any competitor and offer a mostly diverse list of game styles.
Tied with my favorite JRPG to Xenoblade last gen (missed NiNoKuni). Too bad if they did a remake I would not play it. Backlog is bad enough as it is.
No word on physical good rewards. That's a bummer as many were fun collectibles. Hope they come back.