Yeah new ips that hardly ever introduce new gameplay mechanics. Whew boy I'm SUUUURE missing out.
Or rpgs. I've got about a dozen of them on Switch.
I have 28 games on the Switch.
If you've got a franchise that you know for a fact is going to sell millions of copies wouldn't you do the same? And it's not like they're bad games either, though, besides Mario Maker, I find it hard to justify a $60 price tag on a 2d sidescroller.
At this point I wouldn't call it early. The Switch should get a price cut after a year and a half.
We all know that the video game industry lives and dies by what YOU'RE interested in. Get the hell out of here you arrogant asshole.
I have played a combined 1,000 hours between both these games.
Yet another game in my huge backlog.
It'll sell over a million in Japan over the course of the Switch's lifespan. It'll be over 500,000 by the end of the year.
You meant just under 3 gigs right?
The Switch isn't going to slow down in Japan for the next 3 years.
A game this big doesn't even need any post game content but it's still nice that they included it apparently.
Not first party but Nintendo still owns the ip.
If I were to guess I think Nintendo funded this particular project and owns the rights to it.
I don't know how you sleep at night, not that I care.
You're calling Daemon X Machina c tier? You have unrealistically high standards if that's the case. This game DOES NOT belong in the same category as those $1.99 crap games on the app store.
Granted that game they focused on so heavily will easily sell 10+ million.
I have played BotW for almost 800 hours. When was the last time you played a game that long? If ever.
On a side note - I have played Xenoblade Chronicles 2 for 230 hours.