@WrAiTh Sp3cTr3
Yes, in some aspects, such as being able to constantly stream data from one task to another (at the cost of being data hungry to the point of having to keeping the SPE's busy), which is why Mark Cerny is attempting extra buses and compute rings and queues to recreate SPURS efficiency from the Cell.
http://develop.scee.net/fil... ...
"We’ve never utilised the CPU power we’ve had like this. We had about sixty guys running around in the demo which is far over what we’ve been able to do before – that’s about three or four times more.”
Utilising CPU power for this? Not so certain, especially with it not being as capable for certain stuff as the previous CPU.
The GPU plays a bigger role than they're letting on with this line, especially if it's true that the demo only had 1.5...
Bingo.
"Hulst confirms to us that the demo was running at 30fps, before Van Der Leeuw elaborates on how Guerrilla is shifting all of that power inside PS4 around. “I think we were running on all the different cores for all the different systems, including AI and gameplay which we’ve never done before. We’ve never utilised the CPU power we’ve had like this. We had about sixty guys running around in the demo which is far over what we’ve been able to do before – that’s about three or four times mo...
NOW you just sidestepped into justifying needlessly paying extra for a hardware/software/OS feature that doesn't have to be tied to an online service. The Wii U doesn't have cross game chat, is THAT because it can't? Face it, that ship has sailed...
When a HANDHELD can not only do cross game chat, but cross PLATFORM chat, and for FREE, you need to stop using such justification for an online service...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
"The same way people can justify losing access to games they've got from PS+ after their subscription runs out."
As opposed to the apps you can get for free or pay less for elsewhere?
Uh oh...
For capcom...
I still would've gone with XBOX Mobius...
@WUTCHUGUNNADO
If it's still going on, then it's current, don't make it seem like I'm saying it's some new obstacle that popped up yesterday. Also, don't gloss over the whole subject:
"One barrier to this in a traditional PC hardware environment, he said, is communication between the CPU, GPU, and RAM. The PS4 architecture is designed to address that problem.
"A typical PC GPU has two buses," said...
Not what he said. He's expressing the advantages of unified RAM over current RAM discrepancies in PC's.
Looks like they're really going for efficiency over pure power for this.
"When we say 1.8 TFLOP/s, we MEAN it this time... with a VENGEANCE!!!" in a nutshell...
Placeholder is placeholder, it'll always be something different until Sony shows official stuff.
They will not meet because GT6 has been worked on FOR A LONG, FLIP FLOPPING, FLYING MONKEY-F*CK TIME, before GT5 was ever finished. This shouldn't bear repeating...
http://n4g.com/news/1205459...
Headstart console curse...
ROFLMFAO!!!
FINALLY!!! Been loving this game, but the crashes (7 TIMES NOW!!!) have made me cry.
Why no Twin Snakes? Because it's not canon.
http://www.dualshockers.com...
Besides, *spoilers* you REALLY want to see an our-of-character Solid Snake doing crazier jumps than cyber ninjas?
http://www.you...
No, it's not. Too many promises broken from the 7th gen don't guarantee anything positive in the 8th gen, just more impatient, broken hearts, and more hurt wallets. People already one console for this game, why should they buy another to wait even longer? Financial hopscotch is not cool...