You really think that Sony wouldn't want the most popular 3rd party engine on the planet to be ported to the Vita? Having the Unreal engine on the Vita is more important to them than any game that Epic could ever make, as it will allow dozens of other developers to create games much quicker and easier.
That list is just developers that have dev kits which Epic needed to port their engine. It doesn't mean they are actually making anything. Also Epic seem committed to making smaller games to complement their big titles. They sure as hell are not making 5 AAA titles, only 1 or 2 will be big AAA the rest will be smaller downloadable games like Infinity blade or Shadow Complex.
They are very unlikely to jump straight into a full Vita AAA game, they will test the waters with...
Metro 2033 is up there as well
The Witcher 2 has a tonne of voice acting in 3 different languages, very high resolution tesxtures, and doesn't use a lot of duped assets every area looks different with tonnes of objects.
Sounds to me like they aren't committing to making a game for it until they know it's a success. Then they will probably port over Infinity Blade 2
Can't wait for this game, currently replaying 2033 now
Yea I mean after the censored House of the Dead: Overkill, Madworld, No More Heroes and several other M rated Wii games...
Oh wait it's not 1992 anymore and Nintendo are no different than Sony or MS when it comes to licensing M rated games...
Skyrim is 6GB and will likely have a bigger world than GTAIV
world size doesn't directly = size on disc
If you are a famous actor anyway
Big things can come in small packages
Bioshok: Infinite, S.A.L.K.E.R. 2, Prey 2, Metro: Last Light, Far Cry 3, Doom 4, Dishonored
The future of the single-player FPS is bright, especially if Valve get off their asses and announce Hal-life 3...
Um kinect support was announced at E3
Deap Silver is a publiher they didn't make anything, Techland made Juarez and Dead Island, Risen (the series being discussed) is made by Piranha Bytes.
even if the leak is accurate, that would just be the code name
IDK I think for a real comparison you would need a 1080p 60fps video vs a 704p video, you have to see it in motion to really get the whole picture.
It can scale to 8 cores apparently, and will probably be the first and only game this year where a bulldozer CPU will beat an Intel one. Even if it's just barely and then there is the fact that BF3 beta at least was actually quite light on the CPU, but that could change a bit with the full destruction and further optimisations on the final version.
@Letros Nvidia sponsors devs to include it in fact for big games. Because they want it in as many games as possible, because tho they have a slightly unoptomised CPU API they lock down GPU acceleration and advanced effects down to only Nvidia cards it is a selling point. It would be up to Nvidia to add a Open CL cross platform version of the API but they are not going to do that as that would be helping their direct competitor and they would lose one of their competitive edges.
The shadows in the Catwoman pic still look ugly bring on "per-triangle shadow volumes"
http://www.cse.chalmers.se/...
Exactly what I was going to say, a TES game without mods is like chips with no dip, apple pie without ice cream, shoes without socks etc