I agree, we need more dragons. I don't get why games shy away from them and dinos. Because both seem like big selling points.
Hopefully, the NX!
They didn't say. They only confirmed 4 player couch co-op.
I imagine Steep will launch like Siege, stumbling out of the gate. But a few months after launch, when they tweak the likely numerous performance issues, add some more content, and it finds its community...it will be a great game.
Does Ubi own the rights to SSX? I believe it is EA.
Yeah cartoons in general have moved past their prime, but there is still some great ones. Mostly found on CN.
Yeah getting the slot numbers really helps -- still frustrating design though. But it does follow the standard survival inventory system, it's just not for me.
Yup, this is how you support a game post-launch!
YES! ROCKSTAR! DO IT!
ONESHOTV2 -- But the Vita "died" more by the lack of 3rd party support than the lack of 1st party support. Yeah it stinks they shun the audience now, but that's because that's not where the money is at. Same reason Nintendo has shun the Wii U. Can't fault them for it utterly.
Yeah the only time you will see a Vita game mentioned by Sony at an event will be PSX.
I would be surprised if we get any info on Ni no Kuni 2 at TGS. Happy, but surprised. You gotta remember that game was big in the west, but flopped in Japan,
I don't see them making another handheld anytime soon.
I think we are going to see a similar approach to PGW as Gamescom soon though. I think press conferences will be limited to PSX, E3, and TGS.
Yeah personally I rather see Tango just work on another standalone horror game. The Evil Within doesn't need to be a series. But sequels make more money, so that's probably what we will get.
Rage is way to easily overlooked. And slept on.
Yeah, I'm fine with that too. As a result it will allow for people to actually research the game and make up their mind about it rather than just looking at a few review scores on launch day.
Yeah but from the sounds of it it would have pushed the next ES out even further, so it's probably not worth it.
Skyrim sure was the commercial breakout for the series -- it was always a relatively popular series, but Skyrim pushed it to that 20 million plus territory.
And at 2:15pm eastern time, Psyonix rejoiced. They had done it. Achieved Cornholio Approval Status.