Rumors have been floating around since Shenmue 2. I need to see it before I believe it.
I don't think it will ever come out. It didn't make a profit and it cost them a ton of money.
It's a funny video. The tech is cool, too.
It's the reason I switched to Firefox.
Reviewers have been irresponsible and unprofessional since the beginning. They think that they can say whatever they want, and be right.
Sony got away with many failed promises for PS2. They tried the same scheme for PS3, but it hasn't worked.
Sony has been complacent after PS1 and has never changed their ways. Dual 1080p HDTV support? Spring 2006 launch?
Developers want control over marketing the game, so they pick their favorite reviewer and give them a "review" build before the game goes to market.
If Square would have released it for 360, it would have sold millions. Instead, they are going to sink on Sony's ship.
Greenpeace wants humans to live like gorillas. In fact, they think gorillas should rule over humans.
He said that it was to his best recollection. In other words, he's not sure but thinks that the cutscenes were less than 90 minutes. This is after 2 play-thrus. Were they 80 minutes, or 60 minutes?
I played DMC on PS1 and was disappointed then. The DMC4 demo was shallow and the level design was poor. It had magic grapple jumps and magic spider webs conveniently timed and placed. The fixed camera was bad. (All fixed cameras are bad.)
When you right-click on the image, there is no option to save it. How do you save these images?
I can't wait for SCIV. These girls may top DOA!
The 360 already has the max airflow. You could break something by pumping more air into it.
The best thing is to just leave space around the 360.
She's still a cutey.
First, Richard is abbreviated as a four letter word. This name seems fake. Second, it's no surprise that people would make fun of it, real or not. When he used his supposed "real name" as a gamertag, he knew it would cause trouble.
Free Radical grabbed onto the bee hive concept and never let go. Why did they think that bees were cool for a military game?
He opened the review with "legendary" developer. Free Radical is made of a few ex-Rare employees. Rare made Goldeneye. It's obvious that Free Radical was not the cream of the crop. Time Splitters was decent, but hardly "legendary".
Haze itself has fundamental issues like using the color yellow and grabbing inspiration from bees. However, the graphical issues are due to the difficulty of programming on PS3.
If it was designed on the 360, the development would have gone smoother and faster, making more time for game design. Haze would have been a better game and thus scored higher.
It seems like every Sony exclusive is mediocre at best. All of our hopes lie on 1 game, MGS4.
It fit onto one 360 disk and it is 16 square miles.