Yes and Nintendo needs to push Wii U to regain more costs due to low sales of the console coupled with an under performing library.
Wii U just like Switch needs every title it can get. Nintendo moved on to Switch and dumped Wii U meaning Nintendo isn't going to be making the Wii U product any better. It also means their sights are set on Switch, not Wii U.
@C_Ali88: Things get made on development kits that never see the light of day constantly. That's why it's a dev kit. They're there to develop on.
Only if it's made for flies. Otherwise the flies will get stuck in honey and die.
Since people can't follow apparently.
Bayonetta 3 is non-existent at this point. On both Nintendo Switch and Wii U. You can't upgrade or downgrade a theoretical product that doesn't exist.
Further insisting Bayonetta 3 will be "upgraded" from a platform Bayonetta 3 was never on and will likely never be on is beyond ridiculous.
Even still the original product sold more stock. The non-exclusive PS3 version actually o...
@deathtok: You can't upgrade it either.
Further insisting because Bayonetta 2 was on Wii U means Bayonetta 3 on Switch will be better is flat out stupid.
@subtenko: PlayStation Home went into public beta in December 2008. It was completely shut down March 31st, 2015 while still having the beta tag. There was also PlayStation Room being developed for PSP.
https://en.m.wikipedia.org/...
Avatars released for Xbox Live on November 19th, 2008. Almost one month before PlayStation Home went to a public beta.
I already did. I find it awkward you chose to ignore the factor that content for HoloLens can run on more than console unlike PSVR.
For $500 more you can develop for both Scorpio and PC.
Either it's too expensive to market to the masses like PSVR or it isn't. Judging by information that can be found from factual outlets HoloLens isn't far from the competition then again, HoloLens development can be on more than one device.
O...
The second one barely moved a fifth of the first as an exclusive on a platform with a third of the install base.
Doesn't matter how you twist it. Bayonetta 2 was never going to see the same level of success as the first, particularly being "exclusive" to a console the original didn't release on. Further with such a low install base. Bayonetta 2 successfully showed that Nintendo fans aren't as interested.
So Platinum could get paid for the character appearing along with Nintendo. It's called a publicity stunt.
Ya know. Using Bayonetta to hype Smash Brothers and vice verse.
They did the same with Sonic, Pac-Man, Mega Man, Cloud, Ryu, & Corrin.
Also if that's how it's decided fans are just raving for Wii Fit Trainer & Mii Fighters. /s
@TheColbertinator: Great. How's that Wii U version of Bayonetta 3?
No surprise. Avatars were updated for Xbox One from Xbox 360.
Yeah right? Because Sony didn't attempt avatars with PS Home.
Nintendo doesn't offer avatars either. /s
How about those games offering avatar support? Sony doesn't have it but the other two do and have. 🙂
Yet Sony is attempting to sell PSVR to the masses with a dev kit costing about the same. HoloLens would further offer more possibilities for developers as they'll be able to create PC or Xbox content.
PSVR
https://www.giantbomb.com/p...
HoloLens
3339d ago 5 agree7 disagreeView comment
It would all beg the question why Sony would be involved with a remake when they showed little interest in keeping SOCOM in its original state. Every single Zipper title saw their online portions killed, as you repeated what I'd originally said, by Sony after Zipper had been closed.
I'd also say Sony likely doesn't care about xLink numbers over their own official servers at any point in time. People used xLink while the official servers were up and it did not st...
@red2tango: Sony also shut down the developers responsible for SOCOM, MAG, and Unit 13
http://m.ign.com/articles/2...
All official servers for MAG and SOCOM were both shut down as well
SOCOM shutdown
http://m.ign.com/articles/2...
...
Spyro is owned by Activision and would be done by one of their studios as evidenced by Crash Bandicoot
PSP Go, PlayStation Move, Agent, Cell Processor, PlayStation Mobile, PlayStation Home, no refunds
EyeToy, PlayStation Eye, PlayStation Camera.
Back touchpad, PS4 touchpad, virtual L2/R2/L3/R3, OtherOS
My point is "Boost Mode" was added to PS4 Pro after launch giving it that name. The features will already be built into Scorpio and even expand into Xbox 360 titles on top of Xbox One titles.
"Boost Mode" is already a feature for Scorpio. Just doesn't need to be called "boost mode" because all Xbox One/Xbox 360 content will already receive a boost from Scorpio.
http://www.eurogamer.net/ar...
Dan Adelman actually worked for Nintendo prior where they wanted to censor him as well.
http://kotaku.com/nintendos...
It's Nintendo. As always Nintendo insinuates they know what's best. Then if that doesn't work out they claim people don't understand their intentions then continue making the same mistakes.