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TheIneffableBob

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CRank: 11Score: 100040

I got the PC version for $5 on Steam. I played it for 15 minutes and haven't played it since.

6300d ago 2 agree3 disagreeView comment

580+ games so far.

6300d ago 2 agree0 disagreeView comment

Blizzard is a pretty versatile company. They've made puzzle, racing, platforming, RPG, real-time strategy, and MMORPG games. They should be able to pull an FPS off if they wanted to.

6301d ago 0 agree1 disagreeView comment

To be fair, they're a small indie studio whose previous game was a Half-Life 2 mod.

6301d ago 1 agree0 disagreeView comment

It's a PC game. You can add Wii remote support yourself.

6301d ago 1 agree0 disagreeView comment

Supposedly the performance boost is pretty nice.

6301d ago 1 agree0 disagreeView comment

This rumor is false.

They didn't have a GFW logo in the first trailer, either, but they did have it on the website and they did list it for the PC.

6301d ago 1 agree0 disagreeView comment

http://store.steampowered.c...

6302d ago 0 agree0 disagreeView comment

Actually, Unreal Tournament 3 wasn't that popular. It only hit a couple thousand concurrent online players at its peak. The pirates, of which I highly doubt were 14 million large (where did you even get this number?), played it, hated it, and uninstalled it. Not even the cracked servers had a lot of players. It still went on to sell a million copies (across PC and PS3), though. Guess the majority played offline.

6302d ago 0 agree0 disagreeView comment

Small initial sales don't mean small lifetime sales. Unreal Tournament sold like 40,000 in its first month but went on to sell over a million worlwide. Crysis sold around 90,000 its first month but has now sold 2-3 million.

6302d ago 1 agree1 disagreeView comment

It really depends on the game and how it was designed. The latest Source-engine games, Team Fortress 2 and Left 4 Dead, tend to be CPU-limited. It's due in part to a new rendering process used to create the shapes of the models and to animate the faces, helping create a defined silhouette and give the games more character. I forgot the name of it (I read about it on a blog linked on Beyond3D), but it's supposedly a CPU-intensive process.

6302d ago 0 agree0 disagreeView comment

BioShock is technically UE2.5. It runs on a highly modified UE2, built upon the engine they used for SWAT 4 and Tribes: Vengeance. People only say BioShock uses UE3 because that's what Ken Levine said, but he's the creative director. All the programmers say it's UE2.5. One could argue that UE3 is technically just a highly modified UE2 and they'd be right, but BioShock does not use UE3 in the literal sense.

6302d ago 1 agree0 disagreeView comment

How would one have physical ownership of downloadable content?

6303d ago 0 agree0 disagreeView comment

No Country for Old Men.

6303d ago 0 agree0 disagreeView comment

The site design is really slick.

6303d ago 0 agree0 disagreeView comment

This boosted my frame rates by quite a bit.

6304d ago 0 agree0 disagreeView comment

...which run on WinMo.

I don't see your point.

6305d ago 7 agree0 disagreeView comment

I agree. It's not really a problem at all. It's exactly the same thing as Xbox LIVE and its gamertags.

6305d ago 1 agree0 disagreeView comment

How so?

I haven't had any problem with any game recently. They've all run flawlessly, or close to that. I didn't even have any problems with Grand Theft Auto IV.

6305d ago 0 agree0 disagreeView comment

They don't ban you, but they might remove your achievements and lock you out of your unlockables for a week.

You don't even have to use a hack to get the achievements. The Scout Pack is stupid easy to get the weapons for. I got all three unlocks through legit play.

6306d ago 0 agree0 disagreeView comment