Natural selection works its magic.
Huxley has been canceled for Xbox 360.
It's PC-only now, and has been in open beta since last year. You can get in if you'd like if you understand Korean.
That was an awesome battle.
Looks nice.
Digital distribution is still in its infancy. Games still have a strong presence in the retail world. Publishers would anger retail shops like GameStop if they set the price of their game below what it cost at the store.
I agree.
Only console games cost $60. PC games are $50 max.
So...
Full StarCraft 2 game: $50
Two expansions: $30 or $40 each x 2
Total price: $110 or $130.
Took them long enough.
They'd have to buy a license. Microsoft would rather have people who would use Blu-Ray buy applications which the vendor has the license paid for rather than pay for a license which they will give to all users of Windows 7, the majority of which will not use said license.
Yep. If Microsoft didn't dig Apple out of their financial hole, there would be no Apple today.
Why don't you read the article before you comment, or are you just trolling? This has nothing to do with buggy software. Stardock's servers are being overloaded by the number of users trying to play the game therefore preventing users from playing multiplayer.
$20 on GoGamer right now.
Raven Software did Quake 4.
DirectX 11 is pretty exciting. Maybe developers may actually use it since Windows 7 isn't going to be total ass at launch like Vista was. Vista is fine now, but that poor launch left a bad taste in peoples' mouths. The change from DX10 to DX11 seems to be a larger upgrade than DX9 to DX10 as well.
Embedded DX11 compute shader tech demo.
Mac version of Rage > 360 version.
lol.
Or here.
http://store.steampowered.c...
Alyx looks like an alien now.
Here's some in-game footage of Bad Company 2 on the PC. Tech demo, though.
http://www.youtube.com/watc...
Pretty much my same thought. The game isn't "oh-my-god-I-can't-
believe-it's-real-time," but it does look very nice. The character models, especially the hair, look very impressive.
Yeah! Woo! I love having fewer features in my games!
Death Toll and Dead Air in their current state are actually pretty fun. It's hilarious when you manage to pull a survivor through the metal detectors. I can see why Valve did not release them at launch, though. They aren't as balanced as they could be, with some parts heavily favoring survivors and some parts heavily favoring the Infected.