TheAntiFanboy

Contributor
CRank: 7Score: 15910

It does have a strong, proven brand name behind it. Case in point: when the Xbox 360 came out and I expressed my intent to purchase one, my parents asked, "what's a exbawks?"

Oh yeah, not to mention, the recession only came about last year. =P

6126d ago 0 agree0 disagreeView comment

Us "gamers" who own all three consoles have nothing to be jealous of.

6126d ago 2 agree5 disagreeView comment

What an enlightening, insightful rebuttal. *roll eyes*

It's just a theory. If you have something to say about it, how about you respond in a more mature manner that will potentially stir intelligent discussion?

Addendum: I love how my subculture these days is dominated by potheads and steroid-jacked jocks.

6126d ago 1 agree8 disagreeView comment

Sony's underestimating themselves; they're doing fine. All three companies have been ridiculously successful this generation, broadening the market and breaking down limits one after one.

They all also feed off each other's success. Without the PS3, Microsoft wouldn't have added a bigger hard drive, an HDMI port, and more reliable hardware chips. Without the 360, Sony would never have built the originally disappointing PlayStation Network into the undeniably quality service it is...

6126d ago 5 agree9 disagreeView comment

If WoW hasn't made progress, then how exactly have they managed to succeed with flying colors thus far?

Oh yeah, and here's something you can learn from us nerds: THERE'S A REPLY BUTTON. Way to start a new comment thread. gg.

6126d ago 0 agree0 disagreeView comment

Ah, the ironies of idiocy.

6126d ago 0 agree0 disagreeView comment

Outfitter, ItemRack...

6126d ago 0 agree0 disagreeView comment

Yes indeed it is a wholly different animal, and you're right, the game did have a lot of flaws, but either you misinterpreted my statement or you're intentionally walking off the beaten path. My point in bringing Assassin's Creed wasn't to begin a discussion about what ultimately led to the game's overall lack of quality, my point was to use it as an example as a game where the developers put too much emphasis on the presentation, and not enough in the gameplay. Which then plays into my argum...

6126d ago 0 agree0 disagreeView comment

Hey, guess what dumbass? IT IS BLUETOOTH. http://en.wikipedia.org/wik...

You can't calculate a peripheral's approximate location just by a single wireless connection like Bluetooth, especially not one in motion, and especially not one in floating space. You need at least three points of reference as well as a receiver to calculate the angle and distance of those three points from each other and from the rece...

6126d ago 0 agree1 disagreeView comment

Too bad 90% of the above arguments are moot, because sales don't mean squat, nor are they always an accurate representation of a game's quality.

Cases in point: Valkyria Chronicles, Beyond Good and Evil, Grim Fandango. You know it to be true.

Quit being morons. Sales mean nothing.

6126d ago 9 agree3 disagreeView comment

Spoiler alert: Snape kills your dog.

6126d ago 1 agree5 disagreeView comment

Actually, I've been a part of the gameplay > graphics movement ever since I got into gaming about 10 years ago. I preferred the N64 over the PS1 then, the GBA over the PSP as well, and the PS2 over the Xbox. This is something I've been a part of for years. So I have every right to claim gameplay > graphics. Mind you, since I find the 360 and PS3 to be on virtually equal footing, I haven't taken sides in this console war... I think. The Wii isn't a console, right? Correct me if I'm wrong...

6126d ago 1 agree1 disagreeView comment

Gameplay > graphics.

Pretty paintings are often very boring to look at.

Oh, and I for some reason am still the only one who felt both CoD4 and CoDWW were ugly, low-res, pixelated as hell, and in desperate need of anti-aliasing. No seriously, both games look terrible to me. Despite the fact that, you know, they're both really f*ckin' fun.

6126d ago 1 agree1 disagreeView comment

Obviously you know nothing about the difference between developing a game on a console platform. On a console, the game is OPTIMIZED to run on its hardware since it will ALWAYS, GUARANTEED, be the same hardware no matter what. When developing for PC, you not only have to deal with running it alongside a dozen or more processes in the background (including, most importantly, an entire operating system), but also that you have to develop for a wide variety of PC's of varying specs.

...

6126d ago 0 agree0 disagreeView comment

Uh, microsoft.com/windows/windows- 7 ftw?

6127d ago 0 agree0 disagreeView comment

She's a ridiculously famous Japanese singer and voice actor who's well-known for being a total nerd.

6127d ago 2 agree1 disagreeView comment

She bought a 360 at one point. It was posted to N4G, linked to Kotaku. Article was reported several times, then failed approval.

Thus, reported. If that ain't news, then neither is this.

6127d ago 4 agree5 disagreeView comment

let he write hes comments the way him wants to

6129d ago 0 agree0 disagreeView comment

The issue is that he's stating these so-called "opinions" without backing them up.

Besides, technology isn't an opinion. It's either better or it's not, and until he comes up with some real evidence to back up what he's obviously claiming are cold hard "facts", then there's no validity in his statement.

6129d ago 1 agree0 disagreeView comment

Agree with 2.3. The only two games that have utilized any of NaturalMotion's technology (SW: Force Unleashed and GTA IV) are identical on both platforms. Who's to say Backbreaker won't be the same?

6129d ago 0 agree0 disagreeView comment