Google "Kotaku steals story" and you'll find these three stories:
http://www.neowin.net/news/...
http://www.gamegazette.net/...
http://www.gamestooge.com/2...
The most no...
I <3 Amazon.
Too bad they still give gamers the shaft when it comes to trade in values. Oh well.
GG Kotaku.
Here's their story:
http://kotaku.com/5221680/i...
Notice it's posted a good several hours after TGR ran the story. No linkage, no sources, no cites -nothing. Also, same exact Youtube video.
I believe in coincidences as much as the next guy, but c'mon. Seriously?
Lol. I love how Kotaku ran this story without properly citing where they found it.
The fact that this game is steadily regularly played at tournaments kind of disproves that this game is for button mashing noobs.
Sure there's some characters more OP'ed than others (but that's true of any fighting game -perhaps more so in MVC2 admittedly) but skill always beats out some scrub doing half circle punch over and over with Cable or Iceman.
Time to go get me a fighting stick.
Also, can anyone imagine how sick it'd be if the 2 magically transformed into a 3?
FEAR was a great game. Some awesome scares to it.
I think there are just as many on PSN. They just (fortunately) don't have headsets.
It takes all of ten seconds to swap a disc out. Not that big of a deal IMO.
The PS3 gets upgraded versions of a lot of former Xbox 360 titles.
Assuming you don't mind waiting at least a year to play them that is.
I own a Wii for Super Smash Bros. And that's pretty much it.
Money well invested still IMO
It sucks because they haven't made enough Zelda/Mario/Metriod titles.
Better get cracking Nintendo
I love how he says "besides the lack of a large memory disc" and then suggests that the two versions should be identical.
I lol'ed
@BLuKhaos
Good thing the PS3 has never forced gamers to do anything like that! Imagine if Metal Gear Solid 4 forced us to wait for several minutes while it reinstalled data every time we tried to revisit a different act.
That would suck, huh?
Course it is. Do you know how much of a pain in the ass it is to switch a disc once every ten hours?
And GOD! Imagine if I break one of my discs! I mean, it's SO much work having to put them away in their case and not leaving them on the ground where someone can step on it.
Here's a fun interesting fact that should hopefully put things into perspective.
Fear 2 for the PC Demo: 2 GB
Fear 2 for the PC DVD Image (Includes SP and MP): 10 GB
Is the ENTIRE Fear 2 game only 5 times larger than the 20 minute demo?
No, of course not. The reason why demo's are so large is because it has to install all the resources that the game is consistently using throughout the entire game.
I think you guys are being a bit harsh on this article. It may sound like a fifth grader wrote it, but it's a fair run down of all the innovative aspects that MAG is striving to implement.
Didn't really revolutionize it per say. It more or less did for FPS' on consoles that Goldeneye did -make it relevant again.
It more or less once again proved that consoles could do FPS' as well as PC's could.
I can not WAIT for UFC
Honestly, I don't even see why people are caring about LA Noire at this point.
It's not even being developed by Rockstar. PUBLISHED yes, developed, no. It's being developed by some of the guys who were responsible for the Getaway. Which was nowhere as good as Grand Theft Auto.