Can perfectly be done without cloud computing so what's the point ?
Exactly.
Until every gamer is on fiber and Internet infrastructure is vastly overhauled to offer streamlined data paths (suppressing intermediary servers, routing devices etc...) Cloud compute will remain anecdotic
Greatness has more games to play and more varied ones than Awesomeness
Greatness has already won the generation leaving only crumbs for Awesomeness. Bon appétit
It's one animator from a studio...Not their PR executive.
On a doctored environment using 11 local servers for 4 players, Crackdown 3 cloud physics work...LOL
The backlash will be something to see when players will realize that when confronted to the Internet infrastructure in real life's conditions of use, crackdown 3 doesn't work as showed at gamescom...
@Outthink_The_Room : Azure is first and foremost a business product. If a company wanted to set a specific cloud solely dedicated to cloud compute for gaming purposes (IMHO not worth the money) it would cost way less than $30 Billions
No because the console must send the datas to compute in the cloud and wait for them to come back, so the time gained by offloading the calculations is lost in waiting for them to actually going out and comming back locally
IMHO : With actual internet parameters people have to deal with (bandwiths, latencies etc...) It's not worth the money.
Does the destructions in Crackdown bring something new or fresh in gaming ? No, total destructions of buildings can be done offline as Red Faction showed a few years ago.
I personnally wouldn't put a dime on Cloud computing becoming the norm for game development : Too costly, too unreliable, too complicated.
@DLConspiracy : Until crackdown is a realeased game working exactly as showed in gamescom with real internet conditions of bandwith and latency and with thousands of players, it's only a tech demo.
And the conditions in which it was showed at Gamescom are absolutely not representative of what a massive MP game have to deal in the reality.
The gamescom demo was done on a doctored environment using local servers and with 4 players only...People have reasons (and very serious ones) to doubt that this will work flawlessly with real world Internet's latency and bandwidth with hundred thousands of players.
@ boundtoscale: It's usually preferable to shut up when you don't know what's been said. Cerny talked about the un-efficiency of rendering graphics on the cloud. He didn't talk about physics computing on it.
And that would kill the userbase
Full HD 1080P = 1920*1080 = 2.073.600 pixels
900 P = 1600*900 = 1.440.000 pixels
When PS4 is 1080P vs XB1 900P, PS4 renders 633.600 pixels more than MS console this is an increase of 44% of image resolution and often with better effects and better framerate.
The gap is here and is not as small as some would like to think.
As for the Crackdown demo : Let's reserve judgment until the title is released on real internet environment. T...
"Until Xbox One starts outselling the PS4"
Which will never happen.
"Slim and no power brick"
Good luck for XB1 getting slimmer while integrating the PSU in the box...
IMHO there is a strong possibility that Sony releases a PS4 slim even before MS release a XB1 slim...
Cloud computing in gaming is a gimmick that will not have any meaningful impact until 20 years from on. The actual internet infrastructure is simply not suited for it.
MS made a demo with Crackdown 3 using 11 LOCAL servers in a doctored environment for a multiplayer session consisting of...4 players.
Cool.
What happens now with hundred thousands of player and having to deal with real Internet bandwith and latency ?
Because it was demoed on a doctored environment using 11 local servers for 4 players MP only. Smoke and Mirrors, classical MS PR tactic. You have the right to believe everything they say, show but I don't.
Continue drinking MS PR while you can. If Crackdown 3 doesn't work in real life exactly the way the showed it on this doctored demo, the backlash will be fatal to XB1 and MS.
Until this game is released . Nothing is proven. A tech demo on a doctored environment is not representative of the final product. It's too early to claim this is a game changer