Most of the creators or XB came from the game division of Sega. GP is eccenitially Sega TV from the 90s. Same price point, same philosophy. We all know what ultimately happened to the Sega TV program. It failed to capture the attention of the industry, which left Sega in a very compromising situation. Why? Because it was a program that only aimed to benefit Sega, not the industry. History has the potential to repeat itself.
The reality of it all is that the companies agree...
Do tell them anything. They're like children who need their parents to buy their games for them. As long as they get to play, who cares who covers the cost? It's a dead argument. Just let them pretend to be contributors, that they are ready to sit at the big table, and that Santa doesn't traffic "little helpers" internationally.
Okay, fellas, place it in your cart, and you'll find that either you use the discount towards Prime or pay 5.99 for shipping, making the total 70.19. Well, I guess that $4 will make all the difference, huh? Good looking out Orchard.🤣
This dude just linked the game on "sale" for 69.88. It's about time to tap out, my guy. 🤣
What facts do you have, Orchard? Do you know everything going on with Sony? Absolutely NOT. Where is Forspoken on sale? Flop? Because you and your small circle of influence didn't buy it?
The real question is: If you were required to actually buy those games, would you still be so excited for their release?
Took the words right out of my mouth.
$200.00 is standard in the Pro Controller market. I'm not seeing what everyone is gripping about. This thing is slick.
With WWZ, Borderlands, Dying Light, Destiny, Dead Island on the market, this genre just seems over saturated, but it will potentially give me a reason to play my XB. Finally
Sparkle is a very addictive experience.
The worlds in Elden are barren, at best. If there was more life to be seen in them, I'd understand all the accolades being thrown at it. Forspoken's worlds seem just as lifeless, but it seems to be the nature of most openworld games. I've not experienced many that simulate a living breathing world. BotW, Elden, Forspoken, and the like all have an absence of habitation in their designs.
Elden isn't as hard as people make it out to be. Just requires you to slow down, analyze, and exploit openings. To be completely honest, it's amongst one of the easiest souls games.
Angry is an understatement, to be sure. The need to be absolutely perfect when every person complaining has their own fair share of flaws is asinine.
It has to be what's said instead of what's proven.
That's what's up.
The writing in most games is abysmal since gameplay is the primary focus. Those games with great gameplay and story are amongst the rarest experiences. We often only see top 100 lists when there are thousands of games.
Yeah, it just takes a little research to find that there are many new IPs hitting the market. The remakes are just a compliment, not the standard.
What tax? It's offers more than a DualSense, so that adds cost, and Sony does have high-end products across the board to justify their pricing. Some things will be affordable, and some things won't. That's the reality of the matter.
My Scuf broke within a year of me purchasing it with no option to remedy the issues it was presenting. This controller is rechargeable, and it gives the option to remedy stick drift for a reasonable price. I've got the controller and two additional modules just in case I have any problems. That alone is worth the price as no other Pro Controller offers anything remotely close as an option. People complaining about the battery life while ignoring all the features the controller has to offe...
Absolutely no point... just exhausting.