Didn't go fast.
No Chrono Trigger? Really?
People are willing to cut bait after 5 minutes when it's on Game Pass or if they have it via GameFly. Check it out, see it how it is, go forward or delete.
Does space have a smell?
So would a lot of people, but not enough people for Sony to try.
Ninja Gaiden III was even tougher than the first two. Just brutal.
Metroid Dread special editions had a chronic problem with damage too. Best Buy at least credited me some money back - more than I expected, but not what should've been done either.
Spider-Man/Miles Morales is probably my favorite combat in recent memory. Doom 2016 as well.
You really need to find something better to do, posting this same link 493 times in this article alone.
Went through it again in the last year and it was still amazing. That we got Bioshock, Mass Effect, Mario Galaxy, Portal, Halo 3, Uncharted, God of War II.....all in one year. Not sure 2007 can be topped - maybe matched, but not topped.
I played it about 8 months after release, on a PS5, for $10 on sale, and it was perfectly enjoyable for me. Still had weird bugs like floating cars and would freeze a few times, but the PS5 made that easier to suffer through. But even if it was in perfect working order, it was still mostly a good open world game that tried to be too many games at once. It wouldn't have changed anything.
Need, nah. It can still be fun and useful.
Don't think you can say it's unlikely based off GTA V. The online has kept that going this long, not the three person narrative. It worked, but Rockstar could easily go back to one character.
I still love 3 the most, just the Capitol Wasteland and all the history packed into it.
Few I'd add:
- Jumping Flash
- Intelligent Qube
- Arc the Lad
- Grandia
- an almost perfect arcade port of NBA Jam TE
Nah, the delay was probably why it wasn't really on my radar anymore. Figured it was more of a Sept/Oct release.
Geez, this one snuck up on me. Didn't realize this was anywhere near release. Hoping it goes back to how it was with SR 1 and 2 - GTA with a dose of insanity, rather than 20 doses.
I really liked this game, just wish it had been longer. Delsin wasn't a bad lead character, just had the misfortune of following Cole. I liked Fetch too.
Success will change everything - the smalls get big, the old bigs buy them or get bumped aside, and the cycle begins again. I'm surprised it took this long for Rockstar.
Necessary evil, in most cases.