Are you saying it kills the kompetition?
The game came out in November....and I haven't had any trouble finding new things to do. I play it pretty often, as well.
You'll never know what it says.
but see the "cross-platform" play in that case was with Games For Windows Live, which was their putrid attempt at competing with steam.
Now they can't admit defeat, or current plans for a Steam-like game service on PC means that they don't want to give the Microsoft fans a free copy of a game with their competitor to sabotage future failings of themselves.
...but see that reasoning is silly. Stop printing them because they don't have useful information, instead of putting useful information back in them?
I can understand if they make the game download only, and the inevitable shift in that direction, but while we still buy disks, (that only reached $60 because of manufacturing costs including detailed manuals) they should still be a part of the product
The fatalities basically write themselves:
Freddy: Dream sequence, some sort of "childhood memory" kill, like slamming their heads into a High School locker
Jason: Puts you in a sack and ____'s you to death, drops you out of the sack and saves the sack, which leaks blood and guts as he mindlessly stumbles away
smf
smd
cmj
syitfwi
In an interview, Valve said "all we can say is [cross platform play] was offered to everyone"
Meaning Microsoft refused for whatever reason.
Yea, German sounds cool when you have no idea what they're saying, its like a serious sounding English with more consonants
yea MGS even had miniature stories in them...
Brilliant!
Games as art should use every aspect they can to express the experience, like a painter carefully choosing their frame.
Do people still take shits?
Then yea, gaming manuals are necessary to ease the post-purchase bowel movement time where you are unable to play the game.
Getting used to something, and it actually being worthwhile are two separate things.
ND has said themselves they didn't spend a lot of time on UC2 multiplayer, and as great fun as it is, it shows.
The changes are perfectly welcome for me, pistols and grenade launchers on a constant basis have to go. There has to be a good reason for the variety of weapons, and if you think the custom weapons are too "new-school" I could just mention how Gears of...
Thats how it should be "ideally" but thats not how it is.
You'd have to never even look at the news page to find that rule in practice. Too many "pals" get stuff submitted because they can, not because its good.
wutz contrast?
CRANK DAT ISH
k lookin good now lets bump up dat gamma...+4 shud b good
yaaaaa thats the ticket...wait...now turn that blacklight down to 2.
THATS NEXT GEN.
and a functional d-pad.
looking back, I don't know how I played SC4 on 360 and actually pulled off the combos
...and this is one of the biggest reasons why the submission system sucks.
It makes arbitrary distinctions between which sites people uploaded their content to are worthy for uploading here, rather than the ACTUAL content itself.
So, in the process, Classic Game Room can't be submitted unless embedded into any random blog or web site...
"User made videos can only be posted if other big websites or blogs have posted them; making them news worthy."
except that ANY trash blog thrown together instantly circumvents this rule, regardless of them being "big" or "news-worthy"
Its just extremely ridiculous that N4G should funnel free traffic to no-name's blogs instead of the original source, which sometimes happens to be a You-tube member themselves. So they just mak...
Since when could anybody actually make a konami ID?
I agree, especially about rocket jumps. You can't call it a "skill" shot if its made to be accessible to all
and besides...
They act like they are trademarking "skill shot". "Skill shot", pertaining to games, has been associated with RTS/RPG MOBA games already (eg: DOTA, HoN, LoL, etc...
Some very klever bits. Glad these guys did it before someone else half-assed it.
Klassic