Umm no!
It's Destiny 2 not 1. Did you honestly think they were going to support the game for 10years? Only a small select of PC MMOs have ever managed to last 10 years or more.
It's a false cry stating how much money in in-game purchases you spent or how long it took you to get the best gear. If they were doing this with an expansion then I would agree but it isn't. You don't get a special pass to just transfer things over because you spen...
How many games that have sequels let you carry over things? It isn't an expansion in the WoW sense, of course the experience has to be new and that everyone starts on the same foot if it's a direct sequel. If you of those really care for all the hours you spent getting great gear then I then stay on D1.
Might as well call it Destiny 1.5. I think a fresh change and start is a welcome. I can imagine users keeping all the high end level stuff then breezing through the ...
This is going sell the Switch to new levels in Japan.
With a well established client launcher with millions using it, it is a no brainer. I don't see how it's a problem.
Oh no, let's kick up a fuss using your innate SJW powers.
Tekken has introduced a wide variety of diverse characters throughout the series, not sure what you are moaning about.
So everyone is now caring about Destiny again and it's content. Where's the usual jibes that people still play this game and all the hate from the pricey expansions?
If you never cared for Destiny one then why start now, this must be the "cool to hate" thing people talk about.
The difference is massive regardless on how skilled you are on a controller. I managed to play Doom, Destiny and Overwatch on a XIM4 setup demo in a store and the results were outstanding to unfair levels. I don't consider myself a good fps player at all especially on a controller I am pretty much the guy you don't need to revive.
Cross play players on console will be slaughtered playing against PC players.
You can rephrase that too most Japanese companies. That's why there is a lot of deadwood in large sized J-companies that contribute very little. This is just a personal experience from working in the country.
PC requirements has nothing to do with partity. If you make the requirements insaney highly then that cuts put a lot of players who can't afford i7s and high end graphic cards.
More evidence of someone who wears a tin foil hat.
Silly follow up. What a terrible movie, would like to see you make a better one! What a terrible album., would like you to see you produced a better one. Same logic to gaming.
Yes, I bet most of us would be bad at leading any dev team, it doesn't mean you have to shut up and not be critical of any medium. You honestly think some systems can't even do 1080/60? Doom done it on a regular PS4. Nioh devs gave users options to run at high frames with lower effects or lowe...
You mean on consoles. As in plural, Sony and MS or do you have a specific chip on your shoulder towards Sony only.
Sure, Activison and Bungie would never lie.
If DOOM managed to run smoothly at 1080/60 on a regular PS4 and look fairly well too then I can't see how it isn't possible on a Pro at 1080 at least.
The excuse of "rich physics" is a nonsense hype term publishers throw out there. Optimise your damn game. 30fps on fps games too janky.
Great news! Loved Top Spin tennis, anything similar is a massive welcome.
How well did that work for the Wii U! So 2 months of good sales you think you don't need 3rd party titles to make the system a massive success. Unless Nintendo releases first party titles every few weeks then good luck with that pipe dream.
Yes, keep dreaming.
Seeing as how MS threw out a previously unfinished platinum project the chances are zero.
Far too shortsighted saying framerates and resolutions don't matter. Firstly it depends on the game as some games have no benefit jumping to higher frames, but those are in the minority.
Nintendo know how to make great game for their systems regardless of hardware, 3rd parties on the other hand.....let's wait and see how major AAA games ( not the current indie and remakes of old titles) from 3rd party publishers run on the console, because if like the Wii U with dum...
Free is good, can't complain about that.
Quality over quantity should be their main concern if they want the franchise to remain relevant.
SFV was a failure due to Capcom releasing it as an barebones early access title at full retail value because they wanted to push it out the esports audience without caring about standard players. You think it would have faired much better if it released on the Xbox as well in the same state?
Oh wow, you mean a shiny new console that has been out for a short time is outselling consoles that have been around since late 2013, bravo.