Game development is an incredibly fluid thing, I can't say for certain whether there was a "downgrade" because I don't know one way or another. What I do know, is that even if the reveal came way later than I had thought it's still far to early for even an amazing team like Guerilla to implement those kinds of improvements for a hardware bump. There is every chance in the world that it WAS running on higher end hardware (A PC), but to jump the gun on this seems incredibl...
Whelp, pretty unhappy I googled that shit.
They had 50 million obviously.
It's available on amazon.ca still.
"But 360 didn't include HDMI, Wi-Fi, Bluetooth, rechargeable batteries, allowed replaceable HDD from ANY HDD manufacture, free online,web browser, bluray, motion control or playback of its previous generation of games like PS3 did. Buying those things made 360 more expensive than the built in features of PS3. "
You're..Really listing motion controls huh? Guess the Eyetoy was gold in your eyes too eh? Online was free due to Sony having almost zero infrastru...
Who actually thinks beyond themselves? That's just absurd.
It sounds like he woke up on the wrong side of the bed.
"they continue to attack me in spite of the circumstancial evidence supporting my original claims. " So give it a rest and let the actual evidence do the speaking for you. If you're right, great you're like a little Bruce Wayne of video games; if you're wrong no one will care.
When the game was revealed in 2013/14(sue me I forget), you think it was running on a specifically PS4PRO dev kit.... It's far more likely that it was running on a PC than a Pro Dev kit years before the PS4.5 rumbling even started.
Don't pay attention to agrees/disagrees, it's pretty meaningless here.
:-/ was that really necessary?
People often forget how poorly the PS3 launched. The games ran like turd, they all looked worse than their 360 counterparts and the console was missing features that the 360 had for a full year.
Resistance was great, it having a separate friends list from your PSN list was beyond dumb though. Why have a messaging service if you have to quit the game to view or reply to the message? Why actually have the memory card slots? Other than driving up the cost they did absolutely n...
Quake, CS and the long dead CPL say hello.
@ShowanW
Using pressure and pipes as an example when we are discussing software and hardware is asinine. There are other factors involved than just bandwidth, you can't just look at a spec sheet and say "this will always perform x% better, than the competition." Hardware has never and will never work that way when it comes to games.
"Actually a 1080 can run Doom at native 4K/60, Witcher 3 native 4k/30, and so on...
so yes it ...
@ShowanW
What are you even...What?
Listen man, I know you're excited about the Scorpio. But with the 1070 and 1080 already being insufficient to just "set it and forget it" at 4K, the odds of the Scorpio being a 4k all the time machine are slim at best. They can't price the Scorpio beyond $500, no one will bite on that beyond enthusiasts the Scorpio launch has to garner attention and momentum or it's going to go nowhere.
...
"I wish they’d worked with a company like Artomatix which has expertise on this"
Basically what the dolt said, Gamingbolt this is relevant to no one. Checkerboard upscaling shows clear improvements over games that do the flat upscaling (Deus Ex), it's a half measure for sure but the effect they get out of it is very impressive.
Neither of those versions were the version to play. They also came out in 05 iirc, yeah 11 Nov 2005 for HL2 and Oct 5 2005 for Doom 3. The coop was neat in D3 but it suffered from a lot of slowdown.
What am I trying to say? No one played the Xbox versions of those games, and when HL2 came out in 04 it gave a clear signal of what was to come visually from the 360 a year later.
The story in HL is plenty deep, but it's kinda up to you to listen to ambient conversations, news paper clippings in Kleiners lab etc etc. Think about all the times you see the GMan interacting with the Combine AND the resistance fighters? The beauty of HL1 and HL2 was that it never took you out of the perspective, it places you firmly in Gordon's hazard suit and nothing is spelt out for you.
Half Life 2 is a phenomenal title and a worthy follow up to Half Life 1.
...
Then go find a different job, when I shop at EB and they ask me to subscribe to stuff I say "no", pre order? "No", disk protection? "No". The idea that as a consumer I'm abused shopping at EB Games is just the absolute shining example of gamers making mountains out of mole hills. If you don't like your job, or you don't meet a company's metrics just go find a different one or if in your case you're a student just know better things are on thei...
Integrating physics into a single player experience and having those physics have some kind of effect was extremely new at the time, the same with the material systems in HL2. The other massive thing about Half Life 2 at the time of release was the emotion conveyed on characters faces, this simply didn't exist in games at the time Naruga above compared it to Halo CE go and look at Captain Keyes' face and then look at Alyx Vance it's night and day. Other games simply didn't do ...
Might want to look at my comment history before casting stones there chief.
Hey guys today I'm a PlayStation fanboy...The internet, it's grand.