oh my god. The sound!! Soooooo f#$%ing gooood!!
this game definitely got my attention now
'No settings from the single player will be repeated in online play'
That's awesome if true!
i'll refuse to buy any multiplats without MLAA enabled.
There's zero excuse other than laziness since it is already included in the PS3 SDK, and (according to DigitalFoundry) can be easily implemented in an afternoon.
Auger is probably my favourite weapon in R2. I love shooting through walls in thermal vision.
The control changes are a non-issue for me because like every single game i've played in the last 10 years, i'm sure i'll adapt to it within days.
What's important is that KZ3 retains the feel of the solid gunplay in KZ2 with minimum aim-assist that is plaguing shooters nowadays. Some weapons like the STA14 are even more AWESOME now. The rate of fire is f-ing sweet! BAM BAM! BAM BAM! I can easily see myself spending a hundred hours using the STA14 alone.
how much of an influence do you think Latin America has on the overall sales?
Brazil is probably the biggest market in the continent and even there, the PS3 was launched barely a year ago and is still incredibly expensive.
considering the light marketing and lack of killer apps.
Move should sell just as well in the next few months when games like KZ3 and Sorcery releases.
to all haters: STFU and avoid the game if you are disinterested. No one gives a shit.
is there anything LBP2 can't do?
Since ArTonelico3 and AtelierTotori are already locked for a 2011 release, all i need now is the confirmation of the localization of both WKC2 & Ninokuni and i'll have enough to satisfy my RPG hunger next year.
Btw for those interested in TrinityZillO'll, there's a demo up on the japanese PSN store and it's FANTASTIC. Game plays much better than i thought and it has a decent art style too.
you should wave your hand while saying that...its how Jedi mindtricks work :p
FF13 didn't exactly bring anything new to the table. Its 'new' formula is merely using FF10 as a template and stripping key content (towns,minigames,sidequests) away.
But i agree. In their current position, SE should first focus on stuff that WORKS before going after new audiences.
@Weather
yup congrats on being the first idiot to say that. You xbots need to come up with something new imo.
looks to be a game with lots of content
same here :)
and i definitely agree SexyPrawns - combat depth isn't the only thing that matters. GOW3 as a package, is many times more enjoyable than Bayonetta imo. I simply can't stand the cutscenes,art style and character design of Bayonetta.
This is coming from someone who have platinum-ed both games.
Vuvuzelas ^^
gfx looks really sharp now
just announce a release date already :(
“However, we have been encouraged by all the players, and this title is so well supported, and besides we like this title so much…"
With an ultra hardcore fanbase already in place, all SCEJ needs is a sequel with slightly improved graphics/animation, new worlds and a decent marketing campaign. It will do over 1 million easily, outselling every single JRPG this gen other than FF13 and Valkyria Chronicles.