"Finally, as for how DMC5 plays on PS5, the DualSense controller has an excellent form factor and felt great in my hands while playing, though interestingly, Capcom decided to use the adaptive triggers to apply resistance to the left trigger when you try and rev Nero’s Red Queen sword. Sure enough, it has the feel of revving a motorcycle, but considering how much any seasoned player uses that technique, having to apply extra force in order to get it to work got tiring very quickly. Fortu...
They are pretty serious about the 2021 release.
So ... if it releases Q4 2021, then they'll be devoting 3.5 years of development time.
@Obscure_Observer
oh, ok ... the FUDs.
Cool, mate.
Happy Sampler Feedback Streaming!
4K + RT + 60fps? Delusional, much?
Just a bit curious,
I get your comment part:
"Bare in mind that it's direct feed footage for the 3080 vs lower quality YouTube capture for the Series X in that comparisson vídeo.Of course, the 3080 has the edge, but not by far. To the point you can't barely Tell since there's some parts that looks better on the SX."
Understandable ...
But why always the addendum in your comments similar to:
"That's incredible! I&...
Yea, my bad. People assumed at first native 4K.
Later analyzed to be Dynamic 4K. Should have corrected that.
Dynamic 4K with RT @ 30fps right?
Will there be a 60fps mode without RT?
.
Edit: Is there an 1080p PS4 version?
So XSX implements PC's medium RT settings for Native 4K@30. As long as it maintains a consistent 30, its well and good. Or else lowering the RT might be beneficial. Nobody wants to play with inconsistent frame pacing with mirrors everywhere.
There's 60fps mode right? Is it dynamic 4K?
Well ... they are contesting them at rasterization.
But RT will take time. Its AMD's 1st gen vs Nvidia 2nd gen.
Of course ... an RT benchmark has also been leaked.
RDNA2 implementation better than Turing but falls short of Ampere.
Yea, almost same devs.
Actually a pretty good implementation.
BVH is good. Tanks even the RTX3080.
70fps with RTX turned on @ 1080p and 40fps @ 1440p :- RTX 3080 stats.
Fortnite will be getting an UE5 overhaul in 2021. So lumen tech might help.
I would also like to see the return of MotorStorm
@NEXUS
i think you got that a bit wrong what I am trying to convey.
My Wi-Fi's good and dandy. It's not the quality I am referring to.
But there comes days, right? When you'll simply have trouble with your Wi-Fi. Any number of causes. Weather, maintenance, ISP server problems.
You know very well you can't play MP.
But SP games shouldn't cause trouble right? Coz they're supposed to be offline.
I play on my console(s) for several hours without connecting to the internet.
Being an offline game saves a lot of hassle.
IF I am having trouble with 4G or Wi-Fi, I wouldn't have to worry. Coz I know i'll be playing single-player offline games. A single-player game with online requirement is a different story. Will all depend upon the day and the internet.
Varies from person to person.
Nvidia's DLSS utilizes dedicated Tensor Cores for its operation.
Would be interesting to see what's AMD's approach to this hardware-wise.
Also would be interesting to see, what's Sony's approach will be, since they'll have the supported hardware but they won't use Microsoft's Direct ML Api. Their custom solution will be quite fascinating.
.
Edit: And contributor, how about selecting a bit better image for the story?
One list for minimum and another for recommended is an old technique. Many releases still follow this(even Cyberpunk, which was quite surprising). But it needs a revamp.
Look at the listings done by Doom Eternal, Death Stranding, MS Flight Simulator, Watch Dogs: Legion and Call of Duty Black Ops Cold War.
Assassins Creed has been following this for quite a while now.
Offers a comprehensive idea just from the tabular listing.
Edit: In near future, Intel will...
1080Ti recommended?
That's it?
Not a good detailed sys req list.
Lol, wut? Why?
Has any reviewer commented on this?
Huh.
Just a hundred?