phosphor112

Contributor
CRank: 5Score: 45420

Switch over at pits. I hope they throw in endurance races on Forza 3 cuz I love the ones on GT.

*crosses fingers* at least a 4 hour race?

EDIT: @ Headshot81

Ok..so I like GT more..and you might like it more (or maybe you've never touched the game but might be just trollin') but give the game SOME credit. Yes, I think GT5P looks better, yes I'm yet to be convinced the physics is top notch, and yes Turn 10 makes out of the world claims, but I'm sure it'll...

6120d ago 4 agree0 disagreeView comment

Wait wait wait wait wait...

look at this: http://www.gamersyde.com/st...

@ 3:44.5 he was going 120 mph (191 kph).
@ 3:45 he hits a sand trap, starting to brake
@ 3:46 he comes to a complete stop.

It took him 1 second to stop while braking in a sand trap? I don't care if this is "arcade" mode, why would they make it THAT easy to stop?

6121d ago 3 agree5 disagreeView comment

Warhawk has some ridiculous ones, along with Wipeout HD (biggest culprit). KZ 2 is pretty hard as well. I've gotten 2 of the top ranked weekly award things....hard games =[ lol.

6122d ago 2 agree1 disagreeView comment

Yes..I think even more so than Alan Wake..more people, more AI, more impressive.

I'm kinda sad I have to miss out on this one unless I dish out money for better PC parts. =/

I hope it comes to PS3..or atleast to me =P. Come on Ubi, do it for me *puppy face*...I probably look pathetic like that xD.

6122d ago 0 agree0 disagreeView comment

I'm talking to you Arnon

And in general to all the fanboys.

STOP COMPARING GAMES THAT HAVEN'T BEEN RELEASED.

ESPECIALLY WHEN YOU COMPARE FORZA 3 (2009) TO GT5P (2007).

6122d ago 4 agree3 disagreeView comment

The game looks GREAT, but for a game that has almost gone gold, it doesn't look realistic as everyone puts it out to be.

http://i735.photobucket.com...

You guys talk about the jaggies and such of GT5P, yes, it has some noticeable areas, but it has a 2x MSAA when 1080p (4x MSAA @ 720p) but GT5P was a build from 2007. Prologue went gold in mid/late 07. Forza 3 is 2 years ah...

6122d ago 4 agree3 disagreeView comment

Too bad those aren't all the cars =P. There are 72..I think..I have um all, I just don't remember how many there are.

Pic saved =D

6122d ago 0 agree0 disagreeView comment

Wtf are you smoking kid. The last 1 is in game as well. If you go cokpit view and look behind you, you can see EXACTLY that. None of the stuff shown from this "article" on Forza 3 is "in-game".

You guys show replay mode, we show replay mode. You guys show in-game, we show in-game.

Hell, GT5P was released Dec. 13, 2007 in Japan. With the final product coming around, it will no doubt be better looking than what it is now.

6122d ago 0 agree4 disagreeView comment

Yep..I see lots of jaggies /s
http://www.greatwallofgamin...
http://media.gameocracy.org...
http://images.gamersyde.com...

(I downloaded it) but I haven't paid attention enough to notice what happened at 1:08. I laughed my ass off. That pet was mindin' its own business and then those d*cks mess with him lmao.

6123d ago 4 agree0 disagreeView comment

I don't know why, but it just is. It helps that immersion kinda thing...y mabober...

6124d ago 2 agree0 disagreeView comment

Though i can't STAND it when a dev shows a walkthrough/demo with God mode on..its really annoying. Lol, is it that hard to play, talk and not die?

6124d ago 4 agree10 disagreeView comment

You can't go wrong with that.

Not like the "Max Payne" movie. To be honest, the only "Max Payne" I witnessed was the pain I went through while watching that horrible film.

6124d ago 2 agree0 disagreeView comment

@ All-3
Microsoft didn't repair RROD for the first year and a half, in which several of my friends had gone through two of them. (1 of them is still on his launch 360 lol).

@ Redgehammer
Actually, if I recall correctly, PS3 had the highest attach rate for games..

http://www.vg247.com/2009/0...

http://www.carenvy.ca/wp-co...
GT5
http://www.gtplanet.net/wp-...

Before you say they aren't the same, the dongle on the bottom is pit..and GT maps don't show pit.

@ ChristGTR1
If you ever played ANY of the GT...

6124d ago 2 agree1 disagreeView comment

Learn 2 Technology.

GT5:P has a frame buffer of 1280 x 1080.

http://www.gamersreports.co...

PS3 is able to have unusual frame buffers. Same for Wipeout HD. The only difference that Wipeout has is that it can change the resolution on the fly to keep FPS up at 60. It will render everything at 1920 x 1080 at default, but if things get REALLY intense, it will even...

6124d ago 4 agree2 disagreeView comment

Those aren't Bull Shots! Those are all in game. The game features 4xAA making the game look smooth. Also, graphics aren't the only reason why MGS4 wouldn't work on the 360. That game has a really powerful AI, hundreds of textures to become camouflage to, a large sound track, lots of high quality dialogue and sound effects (7.1), and over 70 high quality weapon models.

Cut-scenes don't take up that much space. It's only scripting since its all done in real time/in-engine, not pre-...

6124d ago 20 agree5 disagreeView comment

Someone posted the full length vid ( http://www.youtube.com/watc... ). It has that view. It didn't appear as so at first. I would have lawled if that was true to be honest.

6124d ago 0 agree0 disagreeView comment

"GT5 P is 1080p 60fps 16 cars on the track (I bet Polyphony is trying to get up to a full 43 car NASCAR field)"

I really didn't think about that NASCAR bit. I know they will be able to do it because think about it. NASCAR cars are all modeled the same. The ONLY difference is the decals on the car. So rendering the 43, low polygon (compared to the exotic cars in the game), all using the same car model would be easy.

Just think about it, not even the headligh...

6124d ago 3 agree0 disagreeView comment