Hellraid was my most awaited game... Two years ago. I really don't care about this old mod anymore.
1. Is doesn't have Ubisoft or Microsoft on title as well, so it is all fine.
2. Watch Dogs looked AND RAN a trillion times better than this technical mess.
What he said:
- Almost every weapon can be bought with real or ingame money.
What it means?
- An eternal grind in a game which progress flow is intentionally sabotaged by developers.
Otherwise they wouldn't sell even one weapon for real money. It is good to have almost everything available for ingame credits, but in reality it means the items will be too damn expensive in virtual coins.
Summary: More modern F2P digital ga...
Good luck trying to open the eyes of zealots. CRPR pulled a nice PR move and smoothly surfs its waves.
There is barely any optimization towards consoles. The tiny font size (designed towards PC), all input and laughable performance pretty much already prove it.
Seriously, they have the worst console UI designers (IF they have one) possible. It is a mere overlooked port / copy paste from PC.
^ A lot of bad eyed people claim it about PS4 as well, so it really doesn't matter if you don't see the issues.
And yes, they really should fix the performance and the ridiculous PC AI on consoles. IF they can. I don't have much faith anymore in them.
Everything related to UI sucks deeply. The small font is just the more visible ridiculous mistake.
Oh, but to be honest, they didn't even bother to minimally adjust the UI for consoles. They just made it to PC and threw here on consoles. Screw the "coolest developers ever" who don't even optimize the game for the (only) three different platforms.
Yeah, because then you would be buying something that came from another source, not made and sold by the devs.
Oh, wait.
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The perk of being resellable is included in the 60 USD price tag for the physical version. Remove this option and you have to reduce the price to match the new value of the product.
A LOT of copies wouldn't be bought if people weren't able to resell their "licenses", so the devs DO make ...
As I was talking with a mate earlier, in the Bloodborne scale, 5/10. In the Heavy Rain? 10/10.
Great world, dialogue and choices, terrible combat.
But I still feel like the heavily inconsistent frame rate is the biggest problem with the core action gameplay.
It is a PC game. The ridiculously bad UI pretty much proves it. The text is barely readable (I had to move my PS4 to another room because it was terrible trying to read stuff on a 42 screen) and the UI is insanely bad (slow, based on tooltips, no shortcuts etc) and its "Windows 8" vibe is probably bad even on PC. They couldn't have added a proper list with details for their hundreds of thousands of similar items, could they? No... They have to put snapshots of everything instead...
They'll probably profit a lot more now they abandoned AaA gaming.
So-so puzzle games all around.
Eh... He definitely didn't understand Cabin in the Woods. I don't blame him, though. If you read nothing about it, it is very possible that the actual meaning of it is missed.
One of my most loved horror movies ever.
But it also means that an one day shipping delay equals to a whole weekend.
Just like every "PC at the PS4 price" conveniently forgets to have an OS on the sum. It's not about money. These are grown up games aimed to people that can afford having both a PC and a console (almost anyone here can afford a hundred bucks/month to get both). It is just a matter of preference.
Anyway, I like my games working, my exclusives and my online games free of basement cheaters, so I enjoy my X1 and my PS4 a lot, while my gaming PC is used to play movie...
People think it will be worth a lot through the years, but after the PS4 gets jailbroken, everybody will be able to play PT again.
I'm 100% sure, tbh.
Surely it will increase... The mobile share.
Which stupidity?
They are going the safe way. Why would they bet a fortune to do an AAA game that possibly would barely make them any decent profit, like a top tier Silent Hills?
With the money used only to hire Kojima and Del Toro, or to achieve that graphic awesomeness, they can try to make a thousand "instant hits" for mobiles.
It is bad for us, but probably much better for them.
Most people on the gaming communi...
And this article is just helping them.
Pay to win is only one of the issues with pay-to-progress (aka F2P) games.