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OpieWinston

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CRank: 6Score: 73020

First of all you're clearly too dense to understand how Cloud offloading works. Maybe they'll do what Titanfall did and offload Audio or Textural details for certain MP maps on the cloud when you're playing Online. Or maybe they'll take a note from Forza and allow for you to play against Bots that mimic your friends playstyle. Campers/No scope Snipers/Noob tubers/Rocket Hoggers/Etc...

If they have Multiplayer powered by Cloud it means that the game will allow ...

4411d ago 3 agree1 disagreeView comment

It's good to get their foot in the door of China.
Who knows what will spawn from this.

4411d ago 4 agree2 disagreeView comment

@Meltic
No it's not equal...TXAA has a lot less jaggy edges then SMAA. It's just TXAA is more demanding on the GPU. Hence why it's a Nvidia exclusive feature.

4411d ago 21 agree3 disagreeView comment

@Cozomel
What are you talking about, Hear the truth?

If we look at how this generation ahs been going so far...We see that the X1 has had more updates.
The X1 has had more AAA games exclusive to it's platform over the other. The X1 has had more talks about software improvements...
Direct X12
Tile Resourcing
Cloud Offloading

Deluded is people who think Infamous looked better than Ryse
Deluded is people that...

4412d ago 7 agree2 disagreeView comment

First of all...Why would they have to invest MULTI BILLION dollars into uping the RAM when eSRAM will be easier for gamers with Tile resourcing.

If you have trouble understanding how it is, this guy broke it down for people like yourself.
http://www.ign.com/boards/t...

Between Tile Resourcing/Cloud Offloading/Direct X12...

4413d ago 4 agree1 disagreeView comment

I want you to look back at last gen.
Hardware didn't improve. Software updates occurred that helped Memory/CPU/GPU management.

Look at Strangehold "Maxing" the consoles and then look at Halo 4/Alan Wake/The Last of Us/Uncharted 3/Etc...

The reality is, through Tile resourcing/Cloud off loading/CPU Multi hyper threading...You'll be able to narrow gaps when a FIRST/SECOND party studio works on the game.

The current Gr...

4414d ago 9 agree5 disagreeView comment

Here's the thing though....Never have raw specs made a different in the end for the best "looking" games.

It makes a difference for Multiplat games

But First party studios will be showing the true capabilities of each platform.

4414d ago 24 agree9 disagreeView comment

Do you own the X1? If you wanted ALL games you could just pick up an X1 and enjoy best of Both worlds.
I bought a PS4...played Killzone/Infamous and then gave it to my friend. When I see another reason to pick up a second PS4 I'll do so. Until then I've got my X1/Wii U/PC to keep me company. If you REALLY care about Indies...PC should be your first choice.

4414d ago 3 agree5 disagreeView comment

It can, if they update it. Current Open GLs Shaders tech is pretty standard.

I haven't heard of any recent updates to Open GL that include it working with Granite SDK to reduce Memory.

4414d ago 18 agree9 disagreeView comment

Alan Wake was literally my favorite game of last generation. And every game gets repetitive if you play it on the easiest difficulty.

@ElementX
The ending was brilliant especially if you played "The Signal" and "The Writer" they really opened the doors for an Alan Wake 2.

It wasn't your generic ending with the protagonist getting away with the girl. It's all about falling on your sword and imprisoning yourself over a loved ...

4414d ago 4 agree5 disagreeView comment

What is with you going to EVERYone of these articles where they're having an Indie that's NOT on PS4.

Stop downplaying the X1 and start realizing that if you want the best experience you own ALL platforms.

4414d ago 12 agree7 disagreeView comment

The thing about that is, they announced Steam at Pax East.
And like other indies Capy games limits their games to 1-2 platforms rather than stretching it out.
Supertime force and Below are both currently on Xbox. And could in a years time be made for Playstation.

4414d ago 1 agree0 disagreeView comment

Because UNLIKE all the other studios that are taking a swing at Zombie MMOs. Undead Labs took the time to develop a Sandbox zombie game to prototype the Zombie MMO. If you read the link you'd know that.

This isn't based on some blind fanboyism, this is based on Undead labs PROVING they can do a good Zombie game and SoE NOT.

4414d ago 3 agree5 disagreeView comment

I love N4G...Stealth disagrees for simply stating facts.
X1 has a Zombie MMO in development
PS4 has a Zombie MMO in development

Day Z should stay on PC because it's better for these games to be focused on one platform. Even once they're done polishing they can continue to provide content.

4415d ago 2 agree4 disagreeView comment

The Xbox One has Class 4. A game that probably will be better than H1Z1 because Undead Labs is devoted to strong Zombie games and have used SoD as a Prototype run. (It was a huge success)
https://undeadlabs.com/2011...

By the time DayZ hits consoles there will already be two big Zombie MMOs.

4415d ago 5 agree13 disagreeView comment

I may actually be able to stop playing Assassin's Creed.
Unity might be my last one. I do hope they bring more Charismatic characters to Assassin's Creed.

4415d ago 4 agree6 disagreeView comment
4417d ago Show

@ThatOneGuyThere
Titanfall is available on PC and 360. If it was exclusive to X1 then yes it would've been the messiah.

4417d ago 6 agree5 disagreeView comment

Well I like to look at this gen being a reversal of powers. Sony and Microsoft have switched spots which means Microsoft will be forced to do what Sony did...which is bring more AAA exclusives to their platform.
Sony's been taking it easy when it comes to AAA exclusives.
They may just take it easy and let Microsoft catch up with AAA games...
Either way, good competition this gen. No more Don Mattrick and two Gaming focused Heads.

4417d ago 3 agree27 disagreeView comment

The Xbox OS team has a lot on their plate and is hopefully paying attention to pictures like this on Reddit.

4417d ago 0 agree0 disagreeView comment