Kind of impossible, seeing that any consumer product that needs electricity to operate will eventually heat up after LONG usages, regardless of what type of cooling method(s) are implemented...
More than likely it will, seeing that the PS3 and PSVita have features similar to this...
The first step I'm doing with it; is installing a 2tb hard drive and transfering as much stuff from my PS3 over go it ASAP so I can game on with the remaining amount of time I have that day. (:
True, true but that's a technological marvel compared to Warframe
For a "free to play" title, it sorta is...
But then there's an issue with some of the reflective surfaces, for example I can sometimes see a reflection of mycharacter on a wall that is mirroring the improper angle, of which my character is standing [at]...
Besides that, the only other issue that bothers me is when the game crashes on me or become unresponsive, either coming from a match or selecting items within the "Mods" section...
But all in all this game can and is, very addictive......
Isn't MotorStorm, Motorstorm: Pacific Rift, and I think MotorStorm: Apocalypse all rendered at 30fps?... If so, then why does a racing game has to necessarily be at 60fps, in order to be "buy", when the mentioned games are at 30fps and are fun as all heck?...
Ok, I'll try my best:
-Warhawk being one
-Starhawk
-Resistance:Fall of Man
-Resistance 2
-MAG
-Killzone 2
-Killzone 3
-MGS4:MGO
-Ghost Recon:Future Soldier
-Battlefield: Bad Company
-Battlefield: Bad Company 2
-Battlefield 3
-Battlefield 19 something something
<...
The PS3 can act as a dedicated server for certain games, and the only game that I know of that has that capability is "WarHawk" and it released back in 2007...
Yes, I know your shocked about the fact that the PS3 can act as a dedicated server...
And yes, Sony does have dedicated servers...
Even though developers were/are capable of harnessing more and of the PS3's power. The PS3 was cutting edge for its time, yes, but its a bottleneck disaster compared to the PS4 configuration...
And what I've learned from the information Mark Cerny provided about the PS4, is that "1.82tf" isn't just a NUMBER, and that dev's will be able to tap more potiental out of this number, than the number(s) the PS3 provided...
Heck the ram and gp...
It's 10+ times more powerful than the PS3, and the launch titles are visually better than the titles currently available for the PS3...
"Greatness Awaits"
@Doom
"All particle effects are simulated in real time and emit light/create shadows."
"Effects that would normally be applied in post production like Lens Flare, True 3D Depth of Field and Motion Blur are implemented in real time based on an accurate optical simulation."
"Physics-based real time rendering is used for reflections and done by the rendering engine. When the lighting changes, the shaders don’t, but the r...
But Quantic Dream has a track record of delivering in both the graphics department and game play department and their final products so far has always looked visually better than their tech demos examples:
The Casting - tech demo Vs Heavy Rain
http://www.youtube.com/watc...
http://www.youtube.com/watc... ...
@miD
Fun fact: Sony never actually said that, it was the "Media" that twisted up their words and made it seem as though they did say that...
Thought you should know, mate...
I see, thanks for answering my questions.
Well yes I do believe that there is SOME sort of processing going on inside of the DS4 controller, if Im correct...
Doesnt EVERY electronic device with either a TOUCH PAD or touch screen (both being multi touch) have an onboard processor to calculate where exactly the panel (PAD/screen) is being pressed or touched at?...
If so then why would Sony not use a capable processor unit thats capable of doing that (whats written above), and send, recieve audio from ...
I'd like to know what type of processor is powering the DualShock 4 controller(s), seeing that a gamer can virtually hand over their controller to someone via PSN to complete a section in a game for them...
If so that mean, that data has to go from; controller, to console, to another console, back to console, to the controller...
Or am I over thinking things?...
Well at least the games are running on actual PS4 hardware, opposed to MS approache...
Bringing down an AT-AT on the Frostbite engine, or a X-Wings Vs Tie Fighters galactic space battle...
Awesome sauce...
I can add an example: The batteries in my gameboy color, over heated in my pocket to the point I had to throw it...
(The gameboy was still safe to play)
edit: I meant to add, while I was playing Pokemon Gold and eating dinner (at 14yrs old)