Oh crap I didn't notice that stupid error.
I think I'll just leave it there for comedic effect...
People who speak in the first person are always hilarious.
:D
EDIT
I've just looked through your comments and have decided to knight you as the new comedy genius of N4G.
Sorry but I disagree with you. Part of the beauty of Shadow of the Colossus was sense of loneliness and freedom it gave you.
This would be pretty much impossible to replicate in a film, and if anything spending half of the time watching a horse and rider run across a mysterious land wouldn't make an amazing box office hit.
Bottom line: it can only be done in a game.
The writer acknowledges the review is late in the writing.
By the way, this review is only a couple of days old, check the date of the comments at the bottom for verification.
Its' name is Freedom Fighters.
(Also it would be quite a feat to even fit MGS2 into a trilogy)
Metal Gear and Final Fantasy say hi.
You've officially been reported as being an offensive idiot.
Hey, I'm pretty sure that most people here in the UK wouldn't mind seeing the back of her as well.
you can see that the problems start around the time that Crash Bash was released.
Well, it's the fact that there isn't a tuturial for the stress guage!
Can you imagine how amazingly perfect this game will be when the ONLY nitpicking problem is the lack of a small tuturial (I'm sure there will actually be some mention of it in the instruction booklet, so this 'problem' can be pretty much refuted).
GAME OF FOREVER CONFIRMED!
How can this be relevant when the two games are completely different genres and target different audiences?
Why don't you post this as a forum topic instead beacuse it will be far more appropriate.
Yeah but I'm sure I've seen a few other storys on here showing magazine review scores other than this and the official playstation magazine.
EDIT
thanks Pirate Thom, I'd already started typing before you replied (+ bubbles)
Hey does anyone know how many reviews MGS4 has had now, because metacritic and gamerankings are only showing one.
I'm getting the same thing, is the site down or something?
Although I would agree with them that the battle with the flying duck boss was the most amazingly epic part of the game, something else that stands out for me was reaching the secret garden.
Not only did the climb appear seemingly impossible at first it was perhaps the fact that your stamina had to be built up to achieve it. I quite literally spent a week playing the game and travelling through the land on the hunt for white-tailed lizards. Some might argue that this becomes quit...
We're still waiting for in-game xmb and now it looks like the wait for in-call xmb is about to begin.
I can remember in an interview a while ago, with one of the game's developers, that it will be possible with the in-game creation tools to replicate every object and asset in the main levels.
The elephant thing appeared to have a number of relatively simple swivel points that were used to brilliant effect.
The movement tools have been shown in the past and I'm sure that when a few are put together with differently shaped blocks or other objects then some really cool ...
This means that at least some of the numbers being tossed around here are wrong.
EDIT
I'd already started typing before God's comment went up, plus I'm using my PSP so it's taking ages. xD