I found a Cthulhu Enthusiast...
I cannot wait to see it. This game looks amazing!
I have to say that Watch_Dogs has become my favorite PS4 game. It just plays so good. And it is just fun.
I have been playing it all day without much break and enjoyed every second of it... even the invasions which I was thinking I wouldn't like.
I used to go to them all the time. But with me now working 3rd shift and always working on the shift into Tuesday I just go to amazing now.
It's always like this upon a big games embargo date is up.
I noticed. But I am just enjoying the game right now it's really fun.
If it misses it? They will launch it on the PC, then if we'll received they will port it once they get the money...
Guess we should curse Battlefield 4, AMD, and EA for it running better on AMD cards compared to Nvidia!
Really this is nothing major or really new, it happens.
No, these reviews are from smaller sites/blogs who are not under the embargo.
Nope. I have the CE ordered from Amazon, already on the way. I work 3rd shift tonight so by the time I wake up it will be at my house and I will have all night tomorrow to play it!
That's beta. Alpha is first playable build.
But it's not dynamic, which adds more demand of the hardware, skipping over that gave them more power to work with.
Meaning we should doom every game upon having an embargo?
No, TLOU had a embargo for its release date, How'd that turn out?
For everyone saying I:SS looks better, you are kind of right.
However I think Watch_Dogs looks better due to an actual day/night cycle and weather simulation, such as rain and wind effects, it adds allot of immersion into the world.
SS looks great but the world was kind of lifeless to me, no day/night cycle or weather.
Might as well say $786 for the build, since they didn't count the OS into the actual cost of the computer.
Gonna get this next payday, really can't wait for it!
E3 2012 was not a full map, it was what we saw, and the entire team was focused on build that small area. Shift into full development and certain things have less put detail in it.
It's not (mostly) a hardware issue, cross gen held it back, but development on this scale has to make some cuts, comparing the entire world to a small demo from 2012 is not fully fair.
Unsure completely, but the PC version prolly has a better compression method.
Actually it's not really. Especially going from Tech Demo for new hardware to actual release.