Two things about this.
1: For me, most of my trips would only need an hour or so, but lower graphics settings will allow longer battery time.
2: Battery packs for on the go charging.
No, it's not but you need to understand where it sits to get your expectations right in what you can and cannot run with it.
It seems comparable to the GTX 1660 ti which is a potent little card, it's mostly a 1080p gaming card, and you won't be pushing max settings in every area for AAA games (Something that honestly is not needed). But I'd say there is nothing wrong with this card if 1080p is what you're looking to do.
"Giant game developer is in fact, making games..."
I really want another one, I bought it day one zero regrets. I enjoyed it a lot and has lots of room for a sequel.
HOWEVER
USPTO policy is that a trademark only be updates with visual proof once every ten years after initial filing, and since the game is still for sale on the PlayStation Network it is likely just a paper work error that will be corrected so that they can continue selling the game digitally.
Separate teams entirely.
I didn't mean for the dev to set up a market place, this lawsuit is attempting 3 main things
Off app purchases (which I agree small devs won't have the ability to use)
Larger split for the dev (88/12 rather then 70/30)
Or 3rd party store launchers (which would be an Epic launcher which would then compete with the main launcher)
I understand the store front split is normal for most digital store fronts. But im more interested in g...
Make no mistake, Epic is completely out to make a profit, however I do side with them because it could help out smaller developers.
I don't care about Apple, Epic, and Google getting richer. But ultimately it can help the app developers make more money and I side with Epic on this... Even if they are just trying to get richer under the guise of helping the little guy, they are the only company who could make a move like this at all.
Q2 2022 for me, can't wait for it though, looks fantastic!
Likely a small scale project he is working on for school or just refining some skills before / while doing his own thing.
And the Zotac, MSI, and Gigabyte cards dying from it as well? JayzTwoCents did a video about it showcasing it is NOT an EVGA problem.
@phoenixwing
I'm also in 2k as well, and while I think RTX is not fully worth the cost of performance yet, but all good things take time and the reflections and shadows of Ray Tracing are absolutely amazing. I think it's better to introduce it now to build up to when it will inevitably become the normal within a few more years because without using Ray Tracing these RTX cards are pumping out some serious performance.
Maxed out includes ray tracing, which just hits performance hard no matter what, also consoles tend to use upscaling tricks to get into 4k.
Natural 4k with raytracing is hard, and I don't know if these tests used any DLSS to help the framerate (normally MAX settings excludes DLSS) so by using that you could get a big uplift in performance.
It's not, but from a company who made it a policy for years and years, it's a hard stance they need to come out against early on in development.
It went through Kickstarter so it's been in development for a while.
And then Bethesda tried to sue them for using the word "Prey".
According to the publishers website, it's PS5, Series and PC. So completely multiplatform
Bro... She's like 15...
No, remake the first Drakengard.
Map knowledge is the key to this game, a year away means 4 maps you don't know are in Queue making it almost impossible to get ahead.
She doesn't really like Alice that much... And it does look fairly close to a modern render of what she should look like, with a bit of the model used added in (Which she looks much closer to the model then Alice.)
https://statics.vrutal.com/...
http...
The Bouncer and Drakengard