I really enjoyed the game, exept for the "stealth" missions, but the ending was very anti-climatic. Overall I think it's better than the first IMO.
Thank's for the tip Hermano.
The game is great. Bought it on GOG but wouldn't mind having it on my Vita.
There's like 4 psp Tales games that stayed in japan. Hopefully they bring them to the west.
Is there any difference between the Vita version and the PS3 version? I think I'll get it for the Vita if they're the same.
@fermcr
I never understood what people consider arrogant about Sony's reveal of the PS3. They where selling it at a loss, so they couldn't go lower on the price. So if you want something and you can't afford it you have 2 options. 1 save more or 2 make more money. Telling people to get a second job wasn't so bad of an idea was it?
Would you like to sell your stuff brand new at a significant loss. Would you be willing to loose billions while do...
I'm sorry but all the noobs that has entered gaming have ruin it. Everything is made thinking of the noobs, or casuals as they like to call them. Back in the day if you wanted to be good at a game you had to put in the work, now the games practically play themselves (COD).
OT: The game is good. The story is confusing but I've seen worse, heck Dante's Inferno wasn't as good of a game and it received better reviews than this.
And what's the point of the article. Wasn't the 360 so "successful" cause of swingers too?
7.Noob friendly
It's great that more devs are making games for the Vita but I hate to see this halfassed PS2 looking games when the thing is practically a PS3 portable. Wish they would take advantage of the hardware more instead of thinking of just making a profit. Just my opinion.
None of you know what you're talking a bout. MH can't be more different from Phantasy Star online, the only thing the have in common is having the option to play it with 3 other people.
Weapons and armor in PS are loot based. MH has a crafting system, not only for weapons and armor but for items as well. Weapons and armors resemble the monsters they are crafted from. Most of the missions on PS had no boss only when free roaming the areas to the end. PS is more spam a ...
The game is not 2D. Everything is polygon modeled (3d)but it looks like a 2d fighter. It's running on a modded Unreal Engine.
IIRC Halo was pitched to sony for the ps2.
@TriangleOffense
You know what? That's funny because 360 fanboys never acknowledged the fact that ps3 exclusives sold less than 360 exclusives because there were more to chose from. Now suddenly it's so obvious that Killzone SF sold well because ps4 fans had nothing else to choose from (never mind BF4 and CODG). Isn't that convenient?
And my ignore list keeps growing.
8% boost is meaningless now, let alone in 6-8 years judging by the past console generation lifespan.
@Jesupj
I get where you're coming from. But why been mad at console gamers and not at developers?
I game mostly on pc, but can't understand the pc fanboys. They don't seem to understand the trade off of pc gaming. You can have all the money in the world and make a room size pc with a 12 graphics cards bridge together and what not, but you will still be stock with the lack luster pc exclusives and crapy console ports, that's just the way it is....
So you saw my comment here: http://n4g.com/news/1443047... and decided to check it out and make an article about it hah?
I think they will, as a matter of fact now their subscription model applies to all of their SOE games. So get the subscription benefits on Planetside 2 or Everquest or DC universe online ect, all with a single subscription fee.
Maybe that was to appeal to console gamers when those games release on the PS4 or maybe even tablets and other devices when PS Now is fully working.
All the cloud BS is nothing but DRM nothing more. Remember Sim City cloud nonesence?