@ges devs can only push consoles so far,they'll need new hardware to achieve highly detiled open worlds with dynamic a.i,smooth animation and stable framerates,plus a benefit for third party devs (assuming that next gen consoles are architecturally the same but better)are,that the later game for this gen would look like or be a bit better on next systems as launch titles because they're more powerful.
Are you angry because it's coming to the ps3 and what does the last part have to do with anything?
Or i5,it was game in the vein if jax & Dexter made by insomniac,some parts of the game was incorporated in the resistance franchise,Sony was willing to publish but insomniac thought the game wouldn't find and audience.
&cacl the ps3 cost $250 and i'm pretty sure certain titles you would only have to purchase once,plus the vita has hardware inside unlike the wiiu game pad so it shouldn't taxed ps3 to much and dev worries would be on the software side of things.
Lets hope move is done well because Sony demoed drawing capabilities with the ps move.
@stan The n64 came out 2 years after ps1 so it had to be stronger and the difference between ps2 and gc may not be as big as people are thinking,here a video speaking about that generation of consoles.
@cacl You be tripping.
Why would that happen?because gow ascension plays similarly to an action adventure fighting game so a transition from a single player to a multiplayer shouldn't be hard for there team to create.
Though it's not actually depicted right,it's based of a real weapon called ntw 20 which is a bolt action anti-materiel rifle that fires 20mm (20x82/20x110 hispano)cartridge or 14.5x114mm Russian,it would be cool if they had both version and had a level where there was a coordinated sniper misson kinda like in cod 4,there's videos of it on you tube.
@cstyle it a move game I'm sure that the cost to make these games are lower than the ps3,that's why they sold cheap in comparison to other ps3 games.
@ bash it's only bad if it cost Sony more than 500 thousand to make this game because,even with 50 thou copies it grossed 2 mil,its all about how much it cost them and the return on investment.
Sony did something similar to this with the ps move for lbp 2,where it supplemented the ds controller and has it own portion in lbp2.
@ pop vita has been in the states and Europe for a little over 3 months,so vita barely had enough time to show is true potential.
@super r4 was ports resident evil out break is a better example of what can be achieved with ps2.
Yeah,swinging at the air because there weren't any heavy hitters or swinging on a swing because only people having more fun was them.
I agree they should've showed this but e3 is not the same so they have cater to the people not as informed about games,not showing this can kinda hurt its sales,hopefully they talk about on the show floor or more of it before release.
The reason they showed of wonderbook and not more vita games is,e3 is not strictly about games but software,peripherals and services because the game will always be their but some of the things can't be marketed like a game.
Did anyone at Sony confirm there would be cloud gaming or was just people saying that as fact.
@mysword The consensus I get is,that wonderbook was to long and there wasn't any surprises from Sony,I like to believe that,for Sony,e3 is not as major for them because they attend every other gaming or game relating event.
@siren I don't know why either?but people wanted on the vita from the get go.
@ yewles I really like the song on your most resent vid,I was wondering could you make a whole song about it.
@thezelda pc can't be pushed as far as consoles because of drivers issue and non-standard hardware,I'm mean,people were comparing ps3 games to PCs,this doesn't suggest that the ps3 is a super console but shows how well the developers were able to utilize the hardware,I don't believe that metro 2033 and bf 3 are games that truly use PCs GPUs to the max,I remember seeing a crysis mod that ran on gtx280 that looked better crysis originally did.